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What is Disunity?

Disunity is a single-player real-time strategy game firmly focused on starship combat. Players assume the role of supreme admiral, and conquer star systems with their fleets.

Features:

  • Lead your fleets in real-time combat across entire star systems.
  • Master the art of fleet composition with detailed ship and weapon attributes.
  • Subvert the minds of your enemies--everything you gain is appropriated from hostile forces.
  • Collapse the Terran Union and conquer Earth in a nonlinear campaign.
  • Create custom maps, ships and weapons with native mod support.

Why is Disunity different?

There are several concepts that set Disunity apart from other strategy games.

  • Everything gained is taken from the enemy, replacing the traditional paradigm of resource gathering and unit construction.
  • Rather than commanding individual ships, fleets are the basic unit. They derive their stats from the ships that compose them.
  • Fleets move using Newtonian physics—there are no maximum speeds, only acceleration values.

When will it be released?

Disunity is currently in early alpha. While an exact release date cannot be given, if Disunity’s Kickstarter is successful, the game can be expected to be released as an Early Access title on Steam within a year.

How can I stay informed?

Follow @brettmgregory on Twitter for routine updates and media, and check in on tumblr.obsidianvoid.com for more in-depth blog posts.

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Introducing: Disunity

News

Header


Disunity is a single-player real-time strategy game firmly focused on starship combat. Players assume the role of supreme admiral, and conquer star systems with their fleets.

Features:

  • Lead your fleets in real-time combat across entire star systems.
  • Master the art of fleet composition with detailed ship and weapon attributes.
  • Subvert the minds of your enemies--everything you gain is appropriated from hostile forces.
  • Utilize Newtonian ship movement—there are no speed limits in space.
  • Collapse the Terran Union and conquer Earth in a nonlinear campaign.
  • Create custom maps, ships and weapons with native mod support.

StoryHeader


In 2619, the Terran Union is on the verge of absolute collapse. A three-way political struggle between the Union’s citizens, rogue mega-corporations, and the central government has thrown our corner of space into a state of near-anarchy. All of humanity cowers under the shadow of an imminent nuclear holocaust. The end of our race is almost upon us.

Intro2


But our destruction will not be wrought through nuclear flames. Nano-technology has made incredible advances—and one particularly powerful group has created a new type of super-weapon: Nanites that dominates the free will of those infected. The goal is clear: Every last one of us will be forcibly stripped of our will to fight. No matter the cost, humanity must not be allowed to exterminate itself.

Intro3


InformationHeader


Disunity will be launching its crowdfunding campaign within the month. Stay tuned for more!

Comments
ssd21345
ssd21345

" Newtonian physics—there are no maximum speeds"
You sure?

Reply Good karma Bad karma+1 vote
BrettG Creator
BrettG

Yep! Aside from the speed of light, of course--which you're not going to be able to get close to with conventional engines in the game. Ships are limited only by how fast they can accelerate, rather than arbitrary speed limits. :)

Reply Good karma+1 vote
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Latest tweets from @brettmgregory

RT @amosolov: Starsector 0.8.1a is out! Lots of quality-of-life improvements, bugfixes, and polish. Please RT!… T.co

Jun 3 2017

Wow it's been a while. One game redesign later, here we are again with the same ships. T.co

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Aug 15 2016

Got my Visual Studio looking nice and spiffy! T.co

Aug 1 2016

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Jul 3 2016

Loaded up a catalog of nearby stars into #Unity3d as a little experiment, thought I'd share the result. T.co

Jul 2 2016

Thanks to all the backers for Disunity! Sadly, it was necessary to cancel the funding campaign. More on that here: Kickstarter.com

Jun 13 2016

Evolution of the game Disunity over the past year: Tumblr.obsidianvoid.com #gamedev #indiedev #screenshotsaturday T.co

Jun 11 2016