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Diones: Survive and resist is a 2d platformer adventure game about survivalism in a 'ghostly' environment, as we can say. the game explores the main character Murdoc and his adventure to escape the island, by getting itens in each level of the game. the game is presented in a pixel-art style set in environments like the desert (first level), wich brings mechanics base for murdoc like walking jumping and atacking and interaction with objets in order to get to the final part of the level which is to be closer to escape. during the level he encounters enemies and side challenges that can help Murdoc to be closer to survival and to try and beat the enemies and the game will explore a narrative about the objetives and what happened to the island and how did Murdoc got there in the first place Game in development by: Diogo Nunes

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with reppecursions during the project and other issues, the game was updated to a new version. instead of becoming the evolved version of a platformer game, it becomed a new version with the same idea, changing its aspects and game mechanics.

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Presenting the new version for Diones: Survive and Resist, the game has becomed the best version proudly done by me.

Level concept and design For Diones (updated)

design level base

Level presentation after being made on unity using aseprite for the game objects and environment design

level concstruction

Level updated with some changes after the build done with the game running

Captura de Ecr 126

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