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It’s a driving shooter game inspired by movies like Mad Max and spaceship roguelikes. Command a post apocalyptic war convoy, and guide your followers across a furious and unforgiving desert. Fight, get resources, and survive. How far can you ride?

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Level designing choices

Level designing choices

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Level designing choices when making a driving wasteland.

Player Feedback - What to Ask?

Player Feedback - What to Ask?

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Doing playtesting and getting good feedback its hard, some advice here!

Using the Steam Playtest feature: freaking awesome!

Using the Steam Playtest feature: freaking awesome!

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We have tried the Steam Playtest feature and we want to share the results with you!

Playtest open!!

Playtest open!!

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Playtest open to everyone! Come and have some car fighting fun!

Demo for BETA testing on the works!!

Demo for BETA testing on the works!!

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We are putting together a demo for beta testing soon AND it will be open to all players!!

How good does your game look on a Steam search?

How good does your game look on a Steam search?

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How appealing is your game on the eyes of a player search? I don't know, but I can tell you what we did about it!

Genre-Gameplay implications with camera

Genre-Gameplay implications with camera

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Dev-blog 1: The camera struggle, Genre-Gameplay implications dealing with game camera on Desert Pirates.

“Desert Pirates” rides into STEAM!!

“Desert Pirates” rides into STEAM!!

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“Desert Pirates”, a car combat game in which you lead a convoy through an endless and dangerous desert is riding to Steam