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This is the first game of me (not really first) and i am really proud of it.

It all began when i thought making a puzzle game would be fun, but it then developed into an RPG. My goal is to make an RPG that if unique, i am right now playing as much RPGs as possible to make sure my game is "Unique". Trying to make Unique systems is really difficult.

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Weekly updates

News

So as i said, i will upload updates weekly! that day of the week will be friday. Already tomorrow (26th february) will an update launch. But dont forget that the game will not launch anytime soon, that means that the release is not tomorrow

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Rackhim
Rackhim

Hi. Could you explain your guilt system? You don't have to go into detail, just like to hear what it could be, that makes it unique.

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FrozenDeveloper Creator
FrozenDeveloper

The more you kill the more guilty you feel. High guilt means less attack dmg (Some attacks do more dmg with high guilt) Making the game more like a tactical game. Even thought im not sure if it would work right now. It will probably go through some changes.

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JackAM
JackAM

I am currently studying games development and am trying to build up my CV, so if you would allow me to help you with anything you need for this project it would be greatly appreciated.

Thanks

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FrozenDeveloper Creator
FrozenDeveloper

So if i understand you right you want to help me developing this game. So my answer would be "Yes" you can help me, but only under special circumstances. If you would like you could join my group so i easily could contact you if i need help. I´m going to invite you anyways so you can think about it.

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JackAM
JackAM

I have accepted, what would you like me to help you with?

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