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Crescent Hollow is an Action RPG, (2D Orthogonal). "As above, so below, discover the mysteries of the hollow". Step into the world of Anthropia where you can dynamically change the world environment. Will you help the empires of the world, or destroy them? Four different classes with unique stories, and around a dozen party units to summon at the barracks. ( Build your own party + Couch COOP)

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Crescent Hollow is an Action RPG, "As above, so below, discover the mysteries of the hollow". Step into the world of Anthropia where you can dynamically change the world environment. Will you help the empires of the world, or destroy them? Now in Early Access Beta

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Crescent Hollow has now been in development for three years. Like all games it started with a simple idea, then began with a logo and a map. As a three man team we have collaborated all of our talent to put passion in making a game in which we decided it to be an Action Role Playing Game. Introducing a dynamic system that allows you to play four different characters with four different stories, that eventually come together as one. The four characters consist of a Dark Knight, Druid, Ninja, and an Airship Pirate who begin in their own starting area of the Map of Anthropia.

Step into the world of Anthropia where you can dynamically change the environment. Will you help the empires of the world or destroy them? We wanted to create a world in which you have choices to make as the story progresses. What secrets will you unlock of the hollow? Adventure in a world where everything is about to change. After the four characters go through their intro stories fate brings them all to Elderium. It was important for them not to start in the same area as we wanted to create an immersion with the character's world, so that the player is able to build a connection with all characters.

The main hook of Crescent Hollow is with the build system, you are able to create an empire that you protect with tower defense elements. The other half of the build system is a fully fleshed out siege system. The final hook would be the customization of your party, in which you are able to mix and match your party units(members). They are unlocked from special quests and from items that are called Command Scrolls, these are used to absorb a limited amount of enemies and turn them in to party units.

In conclusion, our plans are to get this game out of early access in 6 to 7 months, and updates will be free. We hope you will support our game.

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