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With Close Combat: Gateway to Caen you can play at the strategic and tactical level, putting yourself in the boots of both the generals and the platoon commanders. You can move or combine your battlegroups on the strategic level and decide the outcome of battles on the tactical level. You will command squads in close combat situations, using small arms, mortars, machine guns, armored cars, and tanks to triumph against the enemy. You command artillery and mortar barrages and even air strikes. You will get to know individual solders, platoons, battalions, and the larger brigades and battle groups which they comprise.

Players can experience the desperate situation of the outnumbered, but well-armed Panzergrenadiers, or the daunting offensive mission of the fully-supported British infantry advancing across the treacherous Odon Valley. At your command are Churchill, Cromwell, Firefly, Sherman, Stuart tanks and more. Panther, Tiger, Stug, and Mk.IV tanks will arrive to support German Panzergrenadiers as they try to hold the line against a concerted British attack.

The historic scope of Operation Epsom is captured in single battles, operations, and the grand campaign. The strategic battlefield offers over two dozen individual battlefields with over three dozen accurately portrayed German and British battle groups. British infantry regimental history is reflected in name among the various battalions. You can deploy your battalions as they actually fought in the struggle for the Odon. The game includes all new maps and a range of upgraded effects.

The Setting

With the success of the Allied landings at Normandy and their domination of air and sea, expectations were high that the momentum would continue on land. It was not to be so. Though initially surprised and overwhelmed, the German Army quickly recovered, mobilized, and, counterattacked. Field Marshal Rommel formed a capable defense in Normandy that made the Allied advance costly. Superior Allied artillery and air power failed to crack the German lines. Though the Norman City of Caen was originally a British D-Day objective, its capture would elude and frustrate Montgomery’s 21st Army for weeks to come. Operation Epsom was Field Marshall Montgomery’s first concentrated attempt to go around the city and the Odon River, and break through the strengthening German bulwark. The newly-arrived British VIII Corps, supported by 700 guns of the Royal Artillery made a go of it along a four-mile front between Rauray and Carpiquet. Defending that front was the infamous 12th SS Panzer Division. Though reduced by weeks of heavy fighting they remained a potent and experienced foe. The Germans had offensive plans too, but the British struck first, and the 2nd SS Panzer Corps, the last of Germany’s offensive reserves in Normandy, was instead committed to stopping the British breakthrough along the Odon. Can you, as Montgomery and his commanders, re-chart the course of the Normandy campaign and prevail against Germany’s SS Panzer divisions? Can you as the Germans, once again stop Montgomery, or eclipse history and push the British back entirely?

Features

Completely revised 32-bit graphics that elevate battle effects, units, and maps to a new, detailed level in the Close Combat Series.
Thirty new battlefield maps accurately reflect the Odon Valley west of Caen, France.
65 vehicles, 36 infantry units, 77 weapons.
New vehicles and guns including Churchill, Cromwell, M-10 Achilles, and Firefly tanks; 17-pdr AT guns, Loyd Carriers, and more.
Improved graphics and effects and new soldier voices.
Revised terrain files that represent the specific conditions of the Odon battlefield: tall cornfields and hindered, muddy movement during rainy weather.
New features including Rolling barrages and dug-in/camouflaged tanks and anti-tank guns.
Historic regimental names and battalion organization.
Mount troops or guns on vehicles.
Integrated multi-player lobby and match-making forums.
Enhanced Scenario Editor - Create your own "what if" Scenarios.

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In addition, I added the game in the Moddb list Indiedb.com About new work. A new map, the first from the next update. Gold Beach. I added it and next I have lost a lot of time thinking what UK units should in this map, specially tanks. In GJS mod, there are some units, at TLD, others. But after reading the net, I considered more realist the TLD tanks because there were Churchill Avre but I did not read anything about Churchill Cocodrile. However, I wanted a Centaur tank model but I could not find one. But if I do not add it and I add all the others, I am sure how nobody will note the point. Curiously I have a Cromwell model (similar) and a Crusader (very strange vehicle).

Anyway, I converted a Churchill model used as the normal tank and the Cocodrile.

And I have added a Avre modification.

I have not added it yet inside the game but it will be interesting because there are not a unit with a heavy mortar gun inside the game. I know, at these close screenshots they do not look very good but you must think how the game will not show this type of detail. You will see the units smaller and mostly from top. Probably it will be the reason because I can make Centaur with a Cromwell tank. Just I need make some changes.

And here, this was my last vehicle this week. The Sherman V Crab. I had not a model from it or from the Sherman V. But I had a Firefly. I could easily to make a mix from textures and parts from the models, after I had the Sherman V. I could easily make the Crab as you see in the image. I added the chains at this position because the will look more as this when they are rotating. Anyway, seen from the top is not very strange.

And well, this was all the progress this week. I have made most of the infantry teams, UK uniforms, other vehicles as the Firefly or the Achilles, I have added new weapons, new sounds and new icons. When I have all the neccesary units, I will finish the soap inside the game with the new maps and more. The main idea is the addition from Gold Beach, Juno Beach, Sword Beach, Pegasus Bridge, Caen and Carentan. Perhaps other maps will be added. I will choose them when I make these others. ;-)

Add file RSS Related Files
Gateway to Caen Revival, v1.0

Gateway to Caen Revival, v1.0

Gateway to Caen - Revival Mod Full Version

First release of the mod. For now, all that's present is the modified/downsized maps.

CCTBF Veteran 0.2

CCTBF Veteran 0.2

1946 Mod Demo 1 comment

The CC TBF-Veteran is a mod replacing the original campaign by a new campaign. It starts in Normany and it will continue adding more and more operations...

Close Combat Gateway to Caen 1946

Close Combat Gateway to Caen 1946

1946 Mod Full Version 3 comments

This mod is for the game Close Combat Gateway to Caen and it shows a fictional Axis counter offensive at Caen in the year 1946. It supposes how the Axis...

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Close Combat: Gateway to Caen
Platforms
Windows
Developer
Slitherine
Publisher
Matrix Games
Engine
Custom
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War
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RT @SlitherineGames: The real challenge between France and Germany is on SlitherineTV. Today at 6pm BST. 👉https://bit.ly/3wtppGi… T.co

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Our Defence Programs Manager will be at the Training and Simulation Industry Symposium today so feel free to connec… T.co

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RT @ivnstepanov: Good news everyone! I will be working with Slitherine Games to publish the Nuclear War Simulator. It will be possib… T.co

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RT @SlitherineGames: #PanzerCorps2: Axis Operations - 1942 is coming soon. 👉https://bit.ly/3weIfRn T.co

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Jun 8 2021

Another great member of the wargaming community has been lost. Very sad to hear and condolences to the family. Lnkd.in

Jun 5 2021

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