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*Important*

Chuture

The legend of Chuture, Build, craft and fight on a time travelling train.

Build: Build structures and expand your train


Craft: We have as many in past a crafting system, however ours is based on what you "ingredients" you have, more recipes become available.

Fight: Some objects when destroyed will spawn enemies on your wagon, however you can also recruit some friendlies~


The workshop: Collect resources when you lose and upgrade your starting train for next time.

Special parts:

Figure out logistics on a moving platform

Travel through 3D space in total 2D game!

* Special footnotes*:

  • Open development will continue until somewhere in the beta version of the game
  • Right now chuture is in alpha, that's why it's cheap, the price will grow as the game grows.
  • The paid version comes with the following extras:
    • Checoder: ( A not so simple, cheats decoder)
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  • Story Charts
    • Shows you where you are in the 'story' and which possible branches are available.

  • Attachment icons!
    • Icons are overlayed on places where attachments can be.. attached.
    • These range from heatpipes to gears, belts, hooks (for wagons) and some others.

  • The alert system
    • Autmatically alerts you when a building is missing external energy
    • When clicked on the alert icon it will show what energy is missing and show a way to get it

(connected heat pipes and then inserted some wood in the furnace)

  • Better npcs!
    • No longer cross each other
    • enemies no longer lvl up (friendlies do)
    • Have 2 arms (mostly)
    • better sword swings (however better arm movements update still pending)

- And more~ (General fixes, improvements (first energy bars have been added to low level furnaces))

Alpha 1.18 - Double patch! Melee weapons & imrpoved HUD

Alpha 1.18 - Double patch! Melee weapons & imrpoved HUD

News

The new patch which is dubbed the double patch features the melee weapons system, an improved HUD and more~

Alpha 1.16 - De-obfucation patch

Alpha 1.16 - De-obfucation patch

News

This patch focused on our attempt to make the game less confusing, it mainly added more hints and improvements to our attention system.

Alpha 1.15 - The great bug fixin'

Alpha 1.15 - The great bug fixin'

News

The geat bug fixin' a patch has just been added we're a lot of the persistent bugs have been fixed.

Alpha 1.14 - Events and graphs

Alpha 1.14 - Events and graphs

News

Events and graphs patch features notifying of in-game events and energy network graphs

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Chuture Alpha 0.2 - The alert system update

Chuture Alpha 0.2 - The alert system update

Demo

- Alerts, explains why certain buildings aren't working - Attachment icons: shows where attachments can be attached - Story charts, now show where you...

Chuture Alpha v01 18 open

Chuture Alpha v01 18 open

Full Version

The double patch which features the improved HUD and the new melee system

Chuture Alpha v01 16 open

Chuture Alpha v01 16 open

Full Version

This version of the game comes with all the patches upto the latest which is the de-obfucation patch installed.

Chuture Alpha v01 15 open

Chuture Alpha v01 15 open

Patch

The great fixin' a lot of persistent bugs has been fixed in this patch

Chuture Alpha v01 14 open

Chuture Alpha v01 14 open

Patch

The open version of the game with all content up until patch 1.14 (Graph and events patch)

Chuture Alpha v01 13 open

Chuture Alpha v01 13 open

Full Version

The open version of chuture which contains the full game. The latest version will be updated whenever a new version is released Currently v0.1.13

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Chuture
Platforms
Windows
Developer & Publisher
Dysomega
Engine
Custom
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Homepage
Dysomega.com
Release date
Game watch
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Style
Genre
Adventure
Theme
Survival
Players
Single Player
Project
Indie
Twitter

Latest tweets from @dysomega_games

Due to me getting a job, there will be slight shift in activity on this twitter as an apology here's a donkey drawn… T.co

Mar 2 2019

#screenshotsaturday, whoops what happened here? time to cleanup~ #indiedev #gamedev #indiegame #workshop T.co

Feb 16 2019

New entering a level animation~ #indiedev #gamedev #screenshotsaturday T.co

Feb 9 2019

#screenshotsaturday back to a regular, screenshot with the portal effect still active #indiedev #gamedev #indiegameT.co

Feb 2 2019

Riding on.. Rainbow route? #indiedev #gamedev #indiegame #chuture #screenshotsaturday #gif Trying out some new way… T.co

Jan 26 2019

For this weeks #screenshotsaturday, back to using gifs! The initial tests for adding procedural generated lightning… T.co

Jan 19 2019

now for actual.. wait i said this last week, nono this is a truly actual screenshot.. and on saturday!… T.co

Jan 12 2019

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