Annually, from across dozens of sectors, men, girblons, women, and children tune in to their local galactic networks stations to view the most anticipated event of the year: “ChargeShot”. 12 bounty hunters from across the known universe compete for glory and the handsome reward of 2,000,001 credits. In ChargeShot, each player is armed with a Pulsar Cannon whose blasts bounce off walls and instantly kill whatever they touch, an Energy Shield which can reflect Pulsar blasts, and a standard issue jetpack for traversing the battleground. In high speed combat, players test their reflexes against up to 3 other friends (or enemies, as the case may be by the end of the night.)
We released ChargeShot today! In celebration, promotion, and for community engagement, we are running a single player campaign high score contest which...
chargeshot released: leaderboard tourney!
Prepare your butts for the Galaxy's biggest Bounty Hunter Deathmatch: ChargeShot!
chargeshot is 2 weeks from release!
We are starting to wrap stuff up for our release on Steam, and we will be putting together a new teaser for you. We have implemented a sweet single player...
getting close to release!
We just got the okay to announce that ChargeShot will be part of the IndieCade E3 Showcase this month at E3!
we're going to e3!
We just submitted ChargeShot to Greenlight! This is the intimidating and exciting next step in getting this game out there! P
we're on greenlight!
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