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Annually, from across dozens of sectors, men, girblons, women, and children tune in to their local galactic networks stations to view the most anticipated event of the year: “ChargeShot”. 12 bounty hunters from across the known universe compete for glory and the handsome reward of 2,000,001 credits. In ChargeShot, each player is armed with a Pulsar Cannon whose blasts bounce off walls and instantly kill whatever they touch, an Energy Shield which can reflect Pulsar blasts, and a standard issue jetpack for traversing the battleground. In high speed combat, players test their reflexes against up to 3 other friends (or enemies, as the case may be by the end of the night.)

Post news Report RSS We're going to E3!

We just got the okay to announce that ChargeShot will be part of the IndieCade E3 Showcase this month at E3!

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We just got the okay to announce that ChargeShot will be part of the IndieCade E3 Showcase this month at E3!


And I'm still mind blown. This game has gone through a rollercoaster of ups and downs, from a publishing deal gone south, to neglect because of full time jobs. ChargeShot is a labor of love and our baby. We are its dads. And we're proud of you, son.

ChargeShot will be shown in the eSports lounge at IndieCade's E3 showcase, meaning a shmexy large screen, ottomans, and lots of room to annihilate your friends and enemies. It also means that we don't have to man the booth the entire time and we get to explore. At a convention for which people lie, cheat, and steal to get in, this is jackpot.

If you like local multiplayer, jetpacks, lava, or that sweet cashflow of credits exploding out of your adversaries, and you are gonna be at E3, head on over our way and we'd love to chat it up!

playermechanics shoot

Check out ChargeShot and the rest of the IndieCade E3 2015 Showcase games here!

Vote for ChargeShot on Greenlight here!

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