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This is a story about how one's life can so drastically change in such a short span of time. In this game you will play as your typical Venezuelan woman in Caracas, Venezuela during the late 80's. Little do you know, your life is about to be thrust into turmoil as the Caracazo begins, it being a wave of protests and riots in response to the country's economic response. The government saw the need for the military to intervene and as such you must return home while avoiding both disgruntled protesters and armed soldiers. For the art we were inspired in titles such as Swords of Ditto and Don't Starve, as for the mechanics the game will be a stealth puzzle like UnMetal and the MGS franchise.

Post news Report RSS Caracazo #6: Creating the Icon

A little summary about the creation of our Game Icon.

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Hello IndieDB comunity!

We spend a little bit of time creating the design for the Icon tha represents "Caracazo" and we want to share our progress.


Image 1: Iconic 1980's Caracas Bus.


Image 2: Burned bus during riots.


Image 3: The progression of the Icon Design.



As you can see we had a clear idea from the beginning, the buses that toured the city of Caracas during 1989 had a very characteristic and representative design and colors of the city at that time, but in addition to that the buses also became a symbol of the Caracazo , since during said event there was a massive burning of buses by rioters.

So we started playing with the idea of a bus along with the background divided between day and night, to also represent the two phases of the game. However, that was a very overloaded design, so we started working only on the silhouette of the bus.


Image 4: Bus silhouette.


Image 5: Icon color studies and adition of details.


Image 6: Current Icon design.


After working on the silhouette, we worked on dividing the bus into a burned part and a colored part, in order to make said division between day and night while making the shape of the bus more recognizable.

The last thing was to work on the color studies, the details and the position of the icon to make it symmetrical.


We will probably still touch up details in the design of the icon to perfect it, but this is the idea that we liked the most and that we have worked on and are proud of.

We hope u enjoy our today's article, see you soon!

Have a nice week and stay safe!


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Burning Crusaders Studio


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