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1- About this game

C-Wars is pixel action game with strategy, rogue-like flavor, and a 16-bit graphics which is retro enough to bring you back to 90's.

Start your story with different heroes from different factions. Unveil dark stories behind the infectious outbreak that turns people into mutated monsters.

Each playthrough has a main storyline and randomly generated missions. You'll need to fight off enemies, loot gears, supplies and manage soldiers to get a better chance of survival.

Combat will be tough and unforgiving. But you'll have many chances to better yourself. Getting beaten in battle won't instantly kill you. Instead, it increases the crisis value. The more time you spend on failure and wander around the closer you are to face the end.

2- FAQ

Q: Playable demo?
A: PC/MAC Early access is out now on Steam.
Try it out http: //store.steampowered.com/app/250540.

Q: Release plan?
A: Steam, Xbox One, Android

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Hello everyone,

We decided to do another update before we head off to GDC INDIE MEGABOOTH.

1- Music

It's time to reveal our new composer for C-Wars... Tenfour!!

Since we started C-Wars, the musical score has been evolving along with the game’s development. This has led us to have many different compositions and styles for our soundtrack. We have decided to compose a new score for C-Wars.

With the help of Aivi & Surasshu and our dear friends from Cryamore team, we've finally found a new composer for C-Wars! We are proud to announce that Mr.tenfour is going help us to reimagine the C-Wars soundtrack with use his retro-electro style.

Here is the "Map" track that is currently being used in Steam version. Soundcloud.com

You can check out 7 new pieces from Tenfour in our steam build [with the redeem key we've sent out]

2- New Sound Effect System

Not only have we overhauled out soundtrack, we have overhauled all game SFX. As well, we have made a much better sound effect system.

The new sound system is no longer an impact triggered sound system. Sounds can be delicately inserted into the animation; the coder team has integrated the simulator into our OTK [Oni Tool Kits], so our designer can add and test sounds with ease. Our designers have also added body material into the game, so we can hear different impact sounds.

At sound design level, we are going to have more sophisticated weapon effects in game. To ensure the best playing experience, we've redesigned sounds for all the weapons, added variations, impact SFX and additional crazy weapon types for mechas. These new effects really spice up the combat! Watch the video to see the new sound effects in action.

3- Where are the original characters?

Simple answer: Super Child Project.

The long version:

Years before the game's story begin; the Lunar Institution of Technology and Cyber Lover joined forces and succeeded in injecting a nano reactor into a human embryo. This was the beginning of the so-called “Super Child Project ". Subjects of the Super Child Project all appear to transcended normal human beings in terms of intelligence, strength, and agility. In most cases, subjects usually excelled at one of these attributes. The only one that has a balanced, yet transcendental attributes is a subject named Fenrir.

So, not an alternate universe + same timeline with tiny changes + different time node = Different appearance. They'll be the main characters in C-Wars' sequel: Crystalides.

Check out the stuff below to find our more!

4- Character relation

These are detailed but non-spoiler characters relation:

As you can see, this is the new version of Plot diagram. When you compare to the version we've proposed at the beginning of the KS campaign, nothing has really changed.

If any of you are confused about the plot, we can insure you that it is the same. It has been constantly improved and expanded on as we bring the game to the full release.

5- Other features we've restored/fully tested/implemented

1- Patroc is smiling

2- Attack animation overhaul. SPC unit is much more lethal!

3- Tacmap is repaired. It's having obstacle and foe display now. Use Shift/LB to active it.

Alright, that'll be all for today! See you in San Francisco!


Team ONI

Build Update #MAR11 (PC and Mac) #98

Build Update #MAR11 (PC and Mac) #98


Build Update #MAR11 (PC and Mac) #98. New sound effect system!

KS Update #43 GDC 2016 and the MECHA PLAN

KS Update #43 GDC 2016 and the MECHA PLAN


KS Update #43 GDC 2016 and the MECHA PLAN.Come to GDC 2016 with us to see the latest MECHA PLAN in C-Wars.

Build Update #FEB13 (PC and Mac) #97

Build Update #FEB13 (PC and Mac) #97


Build Update #FEB013 (PC and Mac) #97. Meet the young Fenrir with his hacked Roquin mecha!

Build Update #FEB06 (PC and Mac) #96

Build Update #FEB06 (PC and Mac) #96


Build Update #FEB06 (PC and Mac) #96. Don't have the money to resupply units? No problem! Try beat critical missions or impossible missions and get free...


This game deserves more attention :)

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Latest tweets from @onipunks

GGJ NEXT READY! @globalgamejam T.co

Jan 29 2018

RT @tenfour2: Here's a teaser track from the C-Wars original soundtrack from @Onipunks ! Coming soon! Soundcloud.com

Jul 19 2016

We ain't just pixel junkies lol #ArtvsArtist T.co

May 20 2016

Classic TRPG inspired indie gem: Arcadian Atlas!! #arcadianfanart @TupelosHoney T.co

Apr 11 2016

RT @ProjectMq: You UNLOCKED 9 #IndieDev game codes for #IndieFeatureMonday. Follow @CardsAndCastles and @ZenFri for a chance to win their games! #GameDev

Mar 29 2016

All system UIs are on the way. #CWARS #pixelart #madewithunity T.co

Mar 28 2016