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Button Frenzy is a fast-paced score-attack game that will challenge your memory and reflexes. Imagine the classic game of Simon Says, but with gamepad buttons, vibrant visuals and a drum and bass soundtrack, and you'll have a pretty good idea of what to expect.

The game is all about testing your mastery of the 360 controller. It's simple enough to pick up and play, but deviously difficult enough to keep you challenged for hours.

Planned Features:

  • Frantic and compelling gameplay
  • Randomised levels
  • Two unique game modes
  • Four difficulty settings
  • An energetic drum and bass soundtrack
  • Online Leaderboards
  • Steam Achievements


Possible Features:

  • Mac / Linux Support
  • Local Multiplayer "Duel" Mode

Be sure to let me know what features are important to you! Your comments are really helpful in letting me know what features to spend development resources on.

This game was originally created as part of a two week game jam in December 2015, called the Idle Thumbs Winter Wizard Jam. I had a ton of fun making it, and when the jam was finished I found myself wanting to continue the project. So here we are!

You can play the game jam build of the game for free here:
Button Frenzy (Prototype Build)



It's a prototype, and so it doesn't have all of the features and polish I'm hoping to bring to the Steam version (and it may also be a little buggy!), but it's a pretty good representation of the sort of gameplay you can expect from the finished game.

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Button Frenzy is on Steam Greenlight! I’m currently working on making a full version of the game, which will have much more content and polish; and the aim is to release on Steam in the next few months.

If you like the look of the game; I’d be really grateful for a Greenlight vote!

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ButtonFrenzyProto_Windows

ButtonFrenzyProto_Windows

Demo

Windows Build (Prototype version). If you enjoy this, check out the Steam Greenlight page!

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