• Register

Inspired by the classic DOS game Jump 'n Bump, Build 'n Bump retains all of the same head-stomping, multiplayer fun with a twist. You can build your own levels right before you play on them! The game features:

  • 2-6 players simultaneously (4 controllers, 2 on keyboard)
  • Local and online* multiplayer
  • The ability to save and load created levels
  • Five block types to build with (regular, spring, platform, spike, and dissolving)
  • Practice mode against stationary targets
  • "Level master" mode where one player edits the level in real-time while everyone else fights

* Note: The online mode is limited to one connection between two computers. Familiarity with port forwarding is required; there is no dedicated server or lobby.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Embed Buttons

To promote Build 'n Bump and grow its popularity (top games), use the embed code provided on your homepage, blog, forums and elsewhere you desire. Or try our widget.

Build 'n Bump
Build 'n Bump
Build 'n Bump
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
Street Fighter Online

Street Fighter Online

Fighting

Relive the old times of the coin operated fighting machines and play Street Fighter Online on your computer.

Brief Battles

Brief Battles

Fighting

May your butt reign supreme in Brief Battles! Use your underpants to fight your friends in this fast-paced, underwear-fueled party game. Out now on Xbox...

GRAVEMA

GRAVEMA

Fighting

Gravema 1.0 - A game created in 48 hours as part of Global Game Jam 2009. This is a competitive game for two players on the same PC. One player controls...

Project OLP

Project OLP

Fighting

Project OLP is a 3D Beat-em-up platformer that takes place in our unique, steam-punk world. The game's cooperative mode follows the story of the four...

Injustice: Gods Among Us

Injustice: Gods Among Us

Fighting

What if our greatest heroes became our greatest threat? Injustice: Gods Among Us introduces a bold new franchise to the fighting game genre from NetherRealm...

Beat'em All

Beat'em All

Fighting

Beat'em All is a multiplayer fighting shooter focused in a fast paced gameplay. Come help this game! It's a game where you can be very competitive or...

Follow Report Profile
Icon
Build 'n Bump
Platforms
Windows, Mac
Developer & Publisher
Roppy Chop Studios
Engine
Unknown
Contact
Send Message
Homepage
Roppychop.com
Release date
Game watch
Follow
Share
Purchase
Community Rating

Average

-

0 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Fighting
Theme
Comic
Players
Multiplayer
Project
Indie
Twitter

Latest tweets from @roppychop

Gah, just when I needed it most, @openclipart shut down. Aside from Opengameart.org, are there any other re… T.co

May 21 2019

Tightening up the graphics. Explosion sprites by @untiedgames #gamedev #screenshotsaturday T.co

May 11 2019

Small update adds local highscore saving. Tracks all variations of 1-2 players, normal/hard difficulty, and normal/… T.co

May 4 2019

You think you're gonna get a lot of #gamedev work done over the weekend, but suddenly it's 4:00pm and all you've ac… T.co

May 4 2019

Trying something new with this game and doing a free/pay-what-you-want alpha on @itchio to get some initial feedbac… T.co

Apr 23 2019

These aren't necessarily the final graphics, but man, what a difference real assets make in a game. Also really dig… T.co

Apr 23 2019

What would you call an action puzzle game with tower defense elements? Blocko Defense? Defendy Blocks? Pew Pew Puzz… T.co

Apr 22 2019

Sometimes a successful day of #gamedev is just moving a bunch of code around to cut down on duplication.

Apr 16 2019

I think the biggest boost of #gamedev motivation I've had is getting turned down on a job I really wanted, because… T.co

Apr 15 2019

Statistics
Visits
46 (1 today)
Last Update
Watchers
1 member