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BreakHack is a casual roguelike intended to provide entertainment for 10-30 minutes when you are taking a break from anything else in your life.

It's easy to learn but hard to beat, no save games, no extra lives no fuss. Just enter the dungeon kill the monsters and get the loot.

Dungeons are procedurally generated on every playthrough. You will always get a unique new dungeon to explore every time you play.

In the first release you play as the Warrior, you start at the first level of the dungeon, your goal is to survive, collect loot and find the next level.

Once I get the time and there seems to be a demand (since I'm the only developer and I do this in my spare time) I will add additional playable classes to the game.

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