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BreakHack is a casual roguelike intended to provide entertainment for 10-30 minutes when you are taking a break from anything else in your life.

It's easy to learn but hard to beat, no save games, no extra lives no fuss. Just enter the dungeon kill the monsters and get the loot.

Dungeons are procedurally generated on every playthrough. You will always get a unique new dungeon to explore every time you play.

In the first release you play as the Warrior, you start at the first level of the dungeon, your goal is to survive, collect loot and find the next level.

Once I get the time and there seems to be a demand (since I'm the only developer and I do this in my spare time) I will add additional playable classes to the game.

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BreakHack
Platforms
Windows, Linux
Developer & Publisher
Oliveshark
Engine
Custom
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Release date
Game watch
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Style
Genre
Roguelike
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @liquidityc

Som anställd får man räkna med att om man inte utför sin uppgift eller inte kan samarbeta med kollegor så får man g… T.co

Nov 11 2018

It feels like every time I watch a historically set movie or series not set in England. The British are always the biggest arses in history.

Nov 10 2018

Allegedly you devs who work at rockstar are treated like garbage which I don’t doubt for one second. But you should… T.co

Oct 26 2018

I think I'm just about ready to ship. Play-testing isn't very fun I've realized. #breakhack #gamedev #indiedev #indiegame

Oct 24 2018

Seeing your own game in your Steam library feels weird. Seeing your friends play your game in the friends list is even weirder.

Oct 11 2018

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