Black Night City is a Top-Down "Die & Retry" shooter game. It is highly inspired by Hotline Miami and Sin City.
Welcome to our Week #1 update of Black Night City. This is the state of the game after one week of development. To be honest, we started developing BNC since the beginning of August. But we created our IndieDB page last week so.
We started building our first level this week. This was the opportunity to think about the level design and creating a lot of meshes to make the building 'alive'. Here is some screenshots to show our progress :
The Kitchen
(Where the player will make some Blood Juice)
Bathroom
Keep in mind that all screenshots are work in progress. We have a lot of work to polish the first level.
We worked on enemy AI. The enemies have damn good reflex! They target you very quickly and very accurately. There is no place for missing your shot!
Note also that the enemies hear your shots. If you shoot close to an enemy, he'll immediately attack you, so be quiet as possible and use melee weapons more than guns.
Aim System 2.0
Our previous aim system was particularly not accurate due to the perspective view. After a lot of work, we are finally satisfy about the accuracy of our aiming system. This will help us when we will work about the scoring system. Headshot will give more point than shooting the chest.
To end this article, here is a quick gameplay overview. Keep in mind that all that you'll see in this video is Work in Progress. Black Night City is in an early development stage. All character models and animations are implemented for prototyping purposes.
What do you think about that rendering style? Do you have any suggestions about the gameplay?
Black Night City is a Top-Down "Die & Retry" shooter game. It is highly inspired by Hotline Miami and Sin City.
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Definitely interested, can't wait to see more.
The spot line scenes in the second image make me think that their may be some sort of stealth system incorporated, but I may be wrong.
I'll probably not incorporated stealth system. The game will mainly based on quick and accurate elimination as you can see in Hotline Miami. But i'll keep the idea aside in case i'll change my mind! I'm glad that you're interested about Black Night City!