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Battle for Dune: War of Assassins brings you a First-Person Shooter reimagining of Westwood’s Classic Real-Time Strategy, Emperor: Battle for Dune, the Great Houses are launching focused strikes across the face of Arrakis to claim territory. These smaller, infantry-based skirmishes will determine which House can establish Spice Refining operations in the area and gradually claim Arrakis!

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Omar007
Omar007 - - 450 comments

that hole in the back is a good place for a nuke. Almost unreacheble after being placed :/

Just block the way with a vehicle or so.

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TeamWolf Author
TeamWolf - - 449 comments

There aren't going to be beacons.

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WackyModder[84]
WackyModder[84] - - 403 comments

WHAT?! thats not right!!! what about Death Hand Missiles?! Hawk Strikes?! Chaos Lightning?!

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cnc95fan
cnc95fan - - 527 comments

We never said there wouldn't be those

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nopushbutton
nopushbutton - - 719 comments

The outside of the building looks good, but you should make the inside higher-poly, it looks a bit wierd. Also, agreed with the previous post.

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Description

The Ordos War Factory modelled and textured by Bullet.Design