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Aurora Heir is a single player village builder game with RTS elements which rests on Finnish folklore and mythology. Game is based on harvesting various resources and building up from handful of workers into a functional network of villages in which every resident has it's own role. Player may choose to micromanage everything or let workers do the decisions by assigning professions to villagers which will guide their actions and focus on higher level decisions.
It's been a while and Aurora Heir is progressing steadily towards alpha 3. Here is a brief summary of features, that I have been working on for upcoming...
aurora heir - alpha 3 dev update
It's been a while since last update and now it is time to get hands dirty again. Here is a list of updates that has been completed or I'm currently working...
dev update - what has happened during the summer
It is time to release a bug fix patch and couple of requested enhancements into Aurora Heir. Free demo update available!
have mercy on hunters | demo update (v0.1.2)
It is time to put Aurora Heir into public test - I'm happy to announce that game is available for basic testing!
aurora heir pre-alpha demo available
Aurora Heir progress update and introduction to new features such as resource transportation and building upgrade paths.
dev blog: building tiers / roads & paths etc.
Short Dev Blog and Pre-Alpha gameplay trailer video.
dev blog #2: aurora heir + trailer
Some information related to current progress in terms of optimization.
dev blog #1: aurora heir
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