Our Kickstarter for Unrest is in the final hours. We've received a great amount of support, but just a little more will help us make the game a lot better. Please consider pledging if you liked Pyrodactyl's work, and tell your friends!
About Unrest:
Unrest is a role playing game set in ancient India, focused on the lives of ordinary men and women struggling to live their lives in a city on the brink of mass violence. You can view a lot more information about the game at our Kickstarter page, your support would mean a lot to us!
We're streaming the final six hours of Unrest. Join us here in about 14 hours Livestream.com
Watch the new updated art style (still heavy work in progress!):
Check out our original Kickstarter video (old art style):
Brawl or Bluff your way through the mini demo of Will Fight for Food!
FAQ time! We answer some questions people have been asking of us. And we invite you to ask more!
It's done! It's finally released! And there are lots of genuinely legitimate reasons you should buy it!
New demo released, new release date announced, and this time the demo is for Linux as well! Aaand we have sweet screenshots as well!
The mini demo for Will Fight for Food contains the Marine level. Fight or bluff your way through the tutorial scenario! (Work in progress) EDIT: The fix...
The complete demo saga of the A.Typical RPG is here! A more refined preview of the A.Typical RPG (on Linux).
The complete demo saga of the A.Typical RPG is here! A more refined preview of the A.Typical RPG.
The epic tale of the A.Typical RPG Demo, and the beginning of the demo saga, and features completely different dialog exclusive to the demo! What are...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Will there ever be a 64bit port?
The game does not need 32-Bit X-Windows. If you simply install the i386 compat libraries you will have everything you need to run it. I run it here on Ubuntu 11.04 AMD64 without any issues at all.
Hmm, at this stage I don't think there's any benefit to a 64 bit executable - game's fairly light on requirements anyway.
Well, I don't want to have to install 32bit X11 and SDL and all that, so is it really not possible to have a 64bit executable?
You won't have to install 32-Bit SDL that is included with the game when you download it from Desura. So you don't need to worry about that part.
I dont think the game needs X11, just SDL, but I'll see what I can do :)
It doesn't need x to build, but can you play without it?
Even though there is no demo, I decided it was only 3 bucks, so I went ahead and bought the Linux version. I'll let you guys know how it is.
Alright, this game definitely needs a demo. Using intel integrated graphics on my laptop, this game is incredibly laggy (including on the menu screen, where there is incredibly noticeable mouse lag), and it's even worse in-game. Linux Mint 11 64-bit.
Hmm, the game only uses CPU, it isn't graphics accelerated. Can you tell me your PC specs please?
well I'm on my somewhat under-powered laptop, but here they are:
HP ProBook 4520s
* OS: Linux Mint 11 64-Bit
* CPU: Intel(R) Core(TM) i5 M 480 @ 2.67GHz
* RAM: 4 GiB
* GPU: Intel GMA HD Integrated Graphics
* HDD: SAMSUNG HM320HJ (320 GB)
Surprising, it should run absolutely fine on your computer. It's magnitudes more powerful than the laptop I made the game on.
Can you try running the windows executable in Wine? That will help me in determining whether it's a problem in the game code or a platform specific problem.