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GAME HAS BEEN DISCONTINUED Army Men III was the conclusion to the never-finished original Army Men series that starred the original "Sarge" character. With the Insane Grey Doctor and his twisted creations wreaking havoc across the plastic world, As a last-resort, the entire nations from the Plastic World join forces and launches a full-scale assault on the Grey Doctor fortress. With the help of the newcomer, Corporal Wallace Aron Niles and members of Foxtrot company, Sarge returns in this final installment to finish where he left off - Destroy the Grey Doctor and his army of psychotic experiments once and for all.

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Add media Report RSS Inverted Normal Map Fix (view original)
Inverted Normal Map Fix
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Dzev
Dzev - - 273 comments

Nice!
It is how they should look!
Only a little bloom effect...

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OnyeNacho Author
OnyeNacho - - 1,344 comments

Just to clarify, Do I need to add, reduce, or remove the bloom effect?

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Dzev
Dzev - - 273 comments

I think add because it looking more like rubber than plastic.

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Guest
Guest - - 691,414 comments

nah i dont think so im holding an army man right now and they are very simular

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Guest
Guest - - 691,414 comments

LOL, "Rubber Men - Real Combat, Elastic Men.".

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loanstar744
loanstar744 - - 65 comments

Just a friendly suggestion out of the blue and I agree with Dzev. Plastic is usually shiny, in the case of Army Men though it's a very rough and unpolished plastic with little to no light refraction. But they come in both varieties so it's hard to say for sure until you know which one you want to go for. If you go with a rough plastic surface there should be a bit more light reflecting than unpolished rubber so a dull shining effect around central lit areas would be accurate.

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OnyeNacho Author
OnyeNacho - - 1,344 comments

Thanks. A new comparison image and an update article will be coming soon this week.

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loanstar744
loanstar744 - - 65 comments

Just checked it out and that looks really good with the bloom effect added. Does everything I was just suggesting. Great job, man.

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Description

The soldier's body normal map (head, hands, feet) was somehow inverted. It is now fixed.

Zoom closer to the face and compare that with the last image to find the difference.