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An Original Video Animation, based on the Armored Core series, created in the Unreal Development Kit. The project has since moved to Unreal Engine 4.

Post news Report RSS Update July 10th - 2014 : Main System Engaged

The project attempts to expand from a simple project into an interactive community experience thanks to social media and support from the community reps on the official Armored Core Facebook page.

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Hello everyone,

Welcome to the July update for Project : Limit Release, in this update I will be talking about all things related to the dev cycle and how things are going within the growing community.

WARNING: This is a 3D Machinima movie project NOT a game.

(Machinima is a form of animation created using video games or video game engines to render the footage.)

Thanks to the community!


So first of all, thank yo all for the continued support, it is a great motivator and moral booster. After being in talks with various high up members in the Armored Core community, I am now getting support from the official community reps on the Armored Core Facebook fan page, this support is amazing as it allows us to reach more of the community easily and share the project with Armored Core series fans, it is a fantastic opportunity and I would like to take this time to thank everyone involved in making that happen.

The story so far...


So after months of work I am happy to announce that the second draft of the movie script has been completed, the movie script has been in development for the longest time in the entire project, it has been reworked a few times until reaching this second draft. (The original script was scrapped and then the first draft was completely deleted due to a large amount self criticism of my writing ability) So with the second version of the script finished completely and annotated I am now getting together a small group of testers (Who at this point do not seem to mind major spoilers) to go through the script and give advice on what could be changed (If anything).

The community and Social media

The community on the social media side is slowly starting to grow, as I have stated before I believe this could be a very successful community project if done correctly or handled correctly, similar to community campaigns like "Unlock Coral Sea" from Battlefield 1943 which saw the "Coral Sea" level that was locked on launch later unlocked after the community reached a collective count of 43,000,000 kills in multiplayer.

So in the near future we will be arranging community events some of which we plan to be on a weekly basis which the community can get involved in if it wants to help, the best part about it is you could know nothing about Armored Core or not have any idea on how you could contribute to the project but that does not matter.The community events ideas that are yet to be scheduled at the moment include the following:

  1. Live streaming the development process 1-2 times a week (Average live stream showing work as its happening, including talk from the devs)
  2. Q&A with the community once every 4 weeks (Break time when the team sits down for a talk with the community about the project and everything else Armored Core related)
  3. Community Dev workshop 1-3 times a week (A special live stream event in which the community can learn new skills or techniques with various programs to help the project)

The Setup required for these events is something that we will need to sort out soon, mainly as I want to attempt these community events at the beginning of August at the latest.

We thank you for the continued support again as it really helps make the long development process easier to deal with.

See you all next update, and remember you can stay in touch with the project for more frequent updates at facebook.com/limitrelease

- David

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MrBaneblade
MrBaneblade - - 102 comments

maby you could also base it on armored core 4? because that was one of the greatest games i have played Ever and im stil looking for a RARE copy of armored core for answer.

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SinKing
SinKing - - 3,119 comments

"it's better to learn from mistakes than to repeat them." would sound better than the current slogan. I don't know if that's the original text you are using, but if so it is another of those bad Japanese translations.

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