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A fully automatic run of the ambush scenario with decently effective use of explosives --- in particular, for illuminating opponents to be targeted with ordinary projectiles:


Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad game in full 16-color 7-bit ASCII. Binaries and the game manual are available at the homepage, where you can also try the game out in the browser. (allureofthestars.com/play --- It runs fastest on Chrome. Keyboard commands and savefiles are supported only on recent enough versions of browsers. Mouse should work everywhere.)

Not a single picture in this game. You have to imagine everything yourself, like with a book (a grown-up book, without pictures). Once you learn to imagine things, though, you can keep exploring and mastering the world and making up stories for a long time.

The game is written in Haskell using the LambdaHack roguelike game engine. Please see the changelog file for recent improvements and the issue tracker for short-term plans. Long-term goals are high replayability and auto-balancing through procedural content generation and persistent content modification based on player behaviour.

Also, making aliens bitterly regret the idea of plotting against Earth.


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v0.8.0.0 of Allure of the Stars

v0.8.0.0 of Allure of the Stars

Full Version

See the homepage for newer releases! v0.8.0.0 explodes with many new features, backstory elements and a dashboard! Alternatively, try it out in the browser...

v0.7.1.0 of Allure of the Stars

v0.7.1.0 of Allure of the Stars

Full Version

v0.7.1.0 surprises with new sentences of English by @Peritract, Windows installer that automagically shortcuts to desktop and a fix of a bug! Alternatively...

Comments
ManOfLetters Creator
ManOfLetters

I'd like to thank all people engaged in the giveaway event: the organizers and the hundreds of contestants and also those that didn't register, but vociferously participated in the festivities on various fora. If you didn't win, don't despair --- you are cordially invited to name the price of your choosing at Man-of-letters.itch.io and enjoy the game to its fullest. If you won, you rock and you are entitled to all future versions of the game (though not necessarily all DLCs), no matter how high the minimal price rises when the game exits Early Access (in a decade or so). Now let's go claim from the pesky aliens what is ours!

Reply Good karma+2 votes
ManOfLetters Creator
ManOfLetters

The giveaway has started!!! Indiedb.com

Excitement! Emotion! Thrill, Tumult, Rush and Commotion!

Details at Redd.it

Reply Good karma+2 votes
Bazlik_Commander
Bazlik_Commander

To be honest, but this will be epic game with some sprites in use. Forget this dwarf fortress tricks for the moment, and take a look.

Reply Good karma Bad karma+2 votes
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Allure of the Stars
Platforms
Windows, Linux, Web
Developer & Publisher
funktory.com
Engine
LambdaHack
Contact
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Release date
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Style
Genre
Roguelike
Theme
Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @allureroguelike

Mechanical pluralization fix from "pair of trouserses" to "pairs of trousers" misfires. Unstoppable hilarity puts t… T.co

Mar 22 2019

RT @herberticus: One Knight in the Dungeon: working on making the forest look better. Improved foliage, reflection captures, trees.… T.co

Mar 16 2019

RT @humbit: Is this enough screenshake? #7DRL T.co

Mar 16 2019

RT @teedoubleuGAMES: In the newest version you can fling poop at zombies to distract them. A simulation to surpass real life.… T.co

Mar 16 2019

RT @jlink__: We just released our first demo for #Voyage on Itch. Check it out here and let us know what you think!!… T.co

Mar 2 2019

RT @herberticus: One Knight in the Dungeon, Pre-Alpha Build 8 just became available for download! Read about/download it here:… T.co

Mar 2 2019

RT @BurdenOfCommand: Meh heh heh..right now @AllenGies and @Cataphrak are writing barks for Burden of Command...now we can ensnare fine… T.co

Mar 2 2019

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