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AOW (All Out War) is a team-based FPS game where you take on the roles of Soldiers (Infantry), tanks, aircraft, boats, with a simple goal in mind - to completely obliterate the enemy base while defending your own base.
For the past few days I've been working on the Weapons Switching system. This system is completely dynamic, so lets say you take out an enemy infantry...
update on weapons system
I figured I'd take this moment to explain the credits system for All Out War. As some of you may know already, the game will run off in-game credits.
credits system
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