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AidTech is 2D sci-fi action adventure with focus on the story. Main elements of this game are your decisions – with them you influence the game. So your decisions will matter. You use teleportation, laser weapons and energetic shields to your advantage. You will come through research complexes, space ships, and remains of civilization scattered in the universe to save what is most important for you.

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Laser represents long distance attack for player. In the story of our game laser weapons represents primary weapon arsenal – for its effectiveness and efficiency. Player will find his first pistol in the begging of the game. It doesn’t need ammunition, but it needs energy. It will take energy from energy bar when you shoot. Energy bar is recharging. You must watch out and shoot surely, because after shooting you will lose energy. It can be a problem in case of enemy dominance. You can upgrade your weapon throughout the game – change cadence, power and distance (which will cost adequate energy).

On the other hand shield is important type of defense, which can save you your life. Character will make an energetic shield after pressing relevant button, which can stop few enemy shots and it can give you time for choosing another actions (shooting or running). This shield will cost you energy. Shield effect is limited by endurance (how many shots it can hold up) and also time (it can exist only some time).

As you can see, every basic ability is bound by energy. This easy system force player to consider his choices and to use best process. Will you rather store energy to fast teleportation and to run from enemies? Will you cast shields and little by little shoot enemies? Or will you keep some energy for shooting? The choice is up to you.

Remade animations with Spine

Remade animations with Spine

News

Finally we bought program called Spine. Check out our new animation!

Dev log #1 and screenshot

Dev log #1 and screenshot

News

Our first developer logs is about teleporting, dialogs and GUI.

Walk animation

Walk animation

News

Today we want to show you our progress on animations. Here you can see completed walk animation.

Main character preview

Main character preview

News

We've worked on our main character. This is a preview of him.

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Latest posts from @aidtech_game

Thank you very much @Lightninggamin for article about AT! #gamedev #indiegame Lightninggamingnews.com

Aug 6 2014

RT @B10dotcom: This new science fiction adventure game -- AidTech -- from the Czech Republic looks rad. Fb.me

Aug 2 2014

Check out first teaser #trailer for AidTech! RTs very appreciated:) @indiegamemag @IndieStatik @GamesIndie #gamedev Youtube.com

Aug 1 2014

New update from #gamedev - our simple #platformer #AI that follows the player. Made with A* #pathfinding Youtube.com

Jul 15 2014

Our progress in short video - laser and shield #gamedev #indiegame more info: Aidtech-game.com Youtube.com

May 18 2014

Now you can take a look at our reworked character #animation with Spine! (gif on AT homepage) Aidtech-game.com #gamedev #indiegame

May 2 2014