Acekour begins after a fight between two gamers in an online match, where one of them hires an assassin to kill his peer. The player plays as this assassin. A fast-killing machine that is both mysterious and renown as a contract was never failed. However, some of this entity enemies will try everything to kill the assassin as one navigates from rooftop to rooftop to reach the contract destination.
Hello,
We start this week article by showing the game logo:
Followed by some variants in order to adjust to the size:
For the second part of this article, some original and creative first person animations were made in order so give a more unique yet immersive feeling to the player. And they are:
Idle:
Movement:
Jump:
Shooting:
Reload:
So far it is all.
Hope to see you next time.
Zapowa Games Team!
Creation of the enemy, from concept to sprite. And a little sneak peak about the UI.
The final name for the game has been decided. The logo and what it represents. And some props to make platforms more appealing.
A Development Milestone reached. In-Game gameplay clip. And some Animations of the playable character.
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Hi is this stealth game?
Hello :)
Nop, is a fast-paced platformer sidescroller game :D
You play as a hitman that needs to reach your final destination as fast as possible by either killing, dodging or/and jumping ;)
Looking good!