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Acekour is a fast-paced 2D sidescroller platformer.

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Final Dev Report

Final Dev Report

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Gameplay Trailer. Story Trailer. And some final promo art.

Weekly Dev Report #12

Weekly Dev Report #12

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Creation of the enemy, from concept to sprite. And a little sneak peak about the UI.

Weekly Dev Report #11

Weekly Dev Report #11

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The final name for the game has been decided. The logo and what it represents. And some props to make platforms more appealing.

Weekly Dev Report #10

Weekly Dev Report #10

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A Development Milestone reached. In-Game gameplay clip. And some Animations of the playable character.

Weekly Dev Report #9

Weekly Dev Report #9

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This week will be talking about level design ingredients. As well as their types and why they were chosen.

Weekly Dev Report #8

Weekly Dev Report #8

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The UX prototype is being developed. And how the game characteristcs shape the UX.

Weekly Dev Report #7

Weekly Dev Report #7

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Backgrounds week! Some still backgroungds, its value study, some color variants and a prop that improves the atmosphere.

Weekly Dev Report #6

Weekly Dev Report #6

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New mechanics implemented, upgraded ones and a video to summarize them all.

Weekly Dev Report #5

Weekly Dev Report #5

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Environment Concept Art with color studies. Narrative Design progression. And a mechanics sneak peak.

Weekly Dev Report #4

Weekly Dev Report #4

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Our Youtube page. A round up of everything we done so far. And an event in which we are participating.

Weekly Dev Report #3

Weekly Dev Report #3

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Mechanics implementation. New concept art. And more stuff to get a proper idea on how to improve the art style.

Weekly Dev Report #2

Weekly Dev Report #2

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Huge development in the art department. A story that is being formulated. And an important milestone of our project is about to be completed.

Weekly Dev Report #1

Weekly Dev Report #1

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We are very excited to announce our first steps in this project, with some early concept art for the main character. The art style we will start with...