Enter the room and lose yourself into mediums of creativity known to man over ages. The player embarks on a visually delighting, thumb pounding journey, with some casual screaming thrown in between, in a bid to leave behind 'A Trail' of his own.
A quick look at the various level elements used in our A trail, to make them more challenging and fun for the players.
let's get familiar with the level elements in a trail!
The Room acts as the main menu/hub of our game. Today we take a look at its design, core theme and visuals!
enter the room in a trail!
Updating the players on the current release schedule!
a trail release schedule update
Showcasing the various themes used in our game based on its artstyle! ^^
a look at all the themes in a trail! (part two)
Showcasing the various themes used in our game based on its artstyle! :)
a look at all the themes in a trail! (part one)
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