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Blindness is not the end of it.


A Knight Never Yields - 3D fantasy platformer game where you have to finish each level twice; once the normal way, second time completely blinded.

AKNY stage1d1 3 1

Key features

A Knight Never Yields is the platform game where you

  • Play as hero with no eye-sight
  • Use your hearing, sense of rhythm and visual clues to finish each level
  • Unlock new skills to overcome deadly traps
  • Face 20 levels - difficulty goes higher as you progress
  • Get straight into game with simple tutorials covering each aspect of the game

Use your hearing, wit, sense of rhythm, memory and in-game clues to get through each level. Complete all Trials and emerge as true knight - Member of the Order of Blind Knights!

KnightTextured

Interested?

Perfect, let's keep in touch.

You can subscribe to our mailing list on our website. This way you'll always be updated about important events like release date, closed beta or sales.

Want to see what happens on daily basis? Follow me on Twitter and get your daily dose of info about our development.


Thank you for your support and have a good one,

Petr

NutCracks Studio

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But boy, was it a wild ride. The game was almost ready for publishing in year 2017. Since then I didn't touch the game until about a month ago. Why? What happened in those three years?

A little personal story


A lot of development, actually. But instead of game development, it was a personal one. I closed myself in a bubble of constant work - working a day job, developing at night. Constant cycle without a break. Where was me-time? Family time? You guessed it, nowhere. The bubble grew and grew until... it burst and life slapped me in the face.

A Knight Never Yields traps


This was my life at one point - full of traps and dangers


Without going too much into the details, it turned out I got my priorities wrong. Everything I neglected came crashing down at me - health, personal life, family life. And thank god it happened. Or else I probably wouldn't be writing these lines right now.

It took three years for the dust to settle and to rearange my priorities, to get my life in order. And after those three years, I was able to take a critical look at my game and... I still like it, a lot. So, now I am back at developing A Knight Never Yields.

And with that I am proud to announce that Steam Store page for my game is up & running. Take a look and if you like what you see, put the game in your Steam Wishlist - you will get notified when the game is out later this year.

What's new in the game?


A lot is going on as I am frantically heading for release. Most of it are bug fixes and under-the-hood improvements, but there are some surface level changes happening as well. Most of it is polishing, like adding particle effects to various parts of the environment.

Trap WallSawParticles Optimized


Spark particles for wall saw


After a test session, I got a feedback that some sort of information where the player currently is in blind mode would be nice. I thought about it for few days and decided to create a simple prototype of a feature that would track progress of player in blind mode. And instantly, it clicked. This was feature that was missing a lot in the game. So I quickly converted the prototype into full feature which you can see in the gif below.

BlindProgressBar Optimized


I've also implemented Options screen to Main Menu and also into the gameplay. It's pretty rudimentary, but it will get the job done.

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And since no game can exist without a marketing today, I am also working hard on marketing materials and pictures to share around the web. I try to go for a gamey look, no polishing in Photoshop after the screenshot. Hope it will play out well.

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What even is A Knight Never Yields?


A Knight Never Yields is a 3D fantasy platformer where blindness takes the center stage. First you pass each level with your vision intact - learn placement of the traps and what you have to do to beat them. Then the real task begin - finish the same level with same traps completely blinded.

Use your memory and your hearing - every level has it's own distinct music and rhythm that will guide you and warn you about upcoming dangers. Listen, focus and be prepared to fail. Many, many times. Afterall, you are going into this game without a sense you rely on the most in your life.

If you want to see how the game looks and plays, check out the trailer:


If you read it all the way here, thank you for your time and patience. Have a nice day!

Petr Ruzicka
Bread Over Games

A Knight Never Yields - Announcement Trailer

A Knight Never Yields - Announcement Trailer

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A Knight Never Yields - demo in & release out

A Knight Never Yields - demo in & release out

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Don't you hate it when a life gets into some good ol' game development? I do. Luckily, everything is settled down and I am back at development with few...

Demoversion is out, improved and free for everyone

Demoversion is out, improved and free for everyone

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After weeks of preparing, tuning and polishing I was finally satisfied enough (also thanks to my wife - upfive!) with the demo version and decided to...

Every knight needs a sword. And shield. And cape. And wisdom.

Every knight needs a sword. And shield. And cape. And wisdom.

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A Knight Never Yields is a game about kid who wants to become a knight. But first, he needs to earn the honour and he needs to earn the right to wield...

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A Knight Never Yields
Platforms
Windows
Creator
BreadOverGames
Engine
Unity
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Platformer
Theme
Fantasy
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Single Player
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Indie
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