• Register

Initially a fork of 0AD, the realtime strategy game targetting city phases and fun play, it combines RPG and co-op features with RTS. It simulates world history starting at 200 000 B.C.E. and features realism like flow of time, lively atmosphere, civilization merging and foundation, day night cycles, weather, seasons and an elaborated tech, commander system as well as a hybrid AI for RTS-RPG style game play (coop, p2AI, AI2AI, p2p). Travelling time may give rise to questions about the circles the world seems to be caught in, e.g. conflicts, misunderstandings and group, personal interests to the disadvantage of the beauty of the world

Report RSS Developer company: Team Portrait: Jan (Consul)

A club member talks about goals + fascination of living through history and adventurous journeys towards fulfilling worlddevelopment goals.

Posted by on

Approximate content (no literal transcription):

Hi I'm Jan,

member of the worlddevelopment club, responsible for robotics, cyber technologies and ecological systems.

I have finally recovered from my last week injury to the eyes (working for some days seeing hardly anything) and am currently in private mission in Northern Germany.

It starts to make sense to me, that ecological machines like octopod solar, hydro tractor + fruit nut vegetable automaton will help us free more time for educational projects like the virtual time machine 0 B.C.E., which is huge fun to experiment with when weather outside is not inviting. ;-)

Stay tuned for more, see you next time!

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: