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Today we are glad to announce that the first phase of our large updates for Gloria Victis Pre-Alpha has been rolled out.

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Today we are glad to announce that the first phase of our large updates for Gloria Victis Pre-Alpha has been rolled out. The forest is now filled with life boasting a wide variety of inhabitants and is now the home of foxes, wolves, boars, sows and wild piglets. The updates however does not pertain only to the fauna but extends to the fauna as well. In the forest, players are now able to gather bark and lumber from trees, harvest seven different vanities of mushrooms as well as gather pelts and game meat from slain beasts.

For a more agricultural minded player they are now also able to gather pumpkins, hops, wheat, flax and sunflowers from the fields outside the village, but be wary, there also lurks a mob based on Slavic Folklore that will not hesitate to strike the player.We have also enlarged the underground area outside of the village in anticipation for it to link up to a completely new area which we are working on which features a swamp and a larger village with its own fortified keep. The examples of work by Medieval Worlds who we recently have reached a cooperation agreement with will give you a clue on how that village will look. Also in the underground area are five new humanoid thug mobs that the player can test their steel against.As loot and currency systems are now implemented, our shop system is also online and players are now able to earn their gold to buy their gear. We hope to implement a basic crafting system in the next phase of our update in order to set the frameworks up for our dynamic, non-grinding, skill-based crafting system as well as open the Pre-Alpha to more testers.

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genbor
genbor - - 31 comments

"Does not pertain only to the fauna but extends to the flora* as well" fixed. But yeah really excited!

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