• Register
Post feature Report RSS Logistics Update #1 Released!

We just released another major update, the "Logistics Update #1"!

Posted by on

First of all, join our discord now to prove the earth is not flat!

Did you join? Alright, good, let's continue!
This update introduces a lot of things to make transporting, sorting and storing items a lot easier! We added item transport pipes (gas and fluid pipes will come later!), pipe sorters, pipe crossings, blacklists/whitelists for all that, new UI, new chests and to supplement all this, inventory space is now limited and each inventory only holds a specific amount of weight! For your custom created blocks the weight they can hold and the weight they have even depends on their size and material!

We also fixed a lot of bugs and made the game more stable on top of that! See the full changelog below!


So, what can i do with all that stuff?

You now can connect a lot of blocks (predefined and user created) to pipes and transport items through these pipes. You can also apply whitelists/blacklists to filter the items you want to transport. We also added a sorter block to allow you to sort items, to make a sorting facility for example. The possibilities are endless and it's another big step forward for the game to become what it should! Pipe placement is very free and you can make them any shape you want!



What about "user created blocks"?

Since you can design your own blocks in this game, including functional ones like chests and workbenches this update has a huge effect on these type of blocks! Your custom created blocks' weight will depend on the material you have used and on the size! Also the size of the inventory in these kind of blocks will depend on how big you have designed them!



What's next?

The next few updates will be some bug fixes again and some cleanup. Following that the next milestone will be some automation stuff like quarries, auto-farming, and auto-crafting! Stay tuned and join our discord server to get the latest news and updates!
Also take a look at our roadmap to see what we're working on and what we have planned for the game!

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: