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White Rabbit Engine is technology with purpose of being like big canvas and crayons. Everybody can use them, everybody can make something unique and in the same time have fun doing it.

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If somebody at the begin of year told me that I will release any playable version of game I wouldn't believe then 4 months ago I released "Little Big Adventure Tech Demo 1 " this was as surprising for me as for everybody else. Then I returned back to normal development like nothing happened. Now we are 104 downloads later and I'm proudly to announce you that today I released on IndieDB second release this year:

This time is a lot bigger with more features and stuff to do. And the best thing of all we are on time with planned schedule of releases :D This will be probably last one for this year but don't worry at begin of next year I plan to do next release.

From stuff that waiting us this year I plan to do postmortem of this release: It will be done mostly for myself so I could organize in my head stuff that I need to fix for next release. But I think it should be interesting for everybody who is into own projects how things went badly :D

Other than that there is nothing public really scheduled. There is a lot of stuff that I plan to do but this is story on another post. For now let's celebrate ...... maybe first I will rest a little bit. This was really fun and full of excitement day but in the same time it was pretty long and tiring.

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Little Big Adventure remake

Little Big Adventure remake


This is fan made remake of first part of the game Little Big Adventure. Probably only the first island.

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Latest tweets from @coffemonsters

RT @assomo5: La campagne #Kickstarter pour la réorchestration des musiques de Little Big Adventure chez @wayorecords a déjà doub… T.co

Jun 27 2019

This week I was visiting friend in Lyon (France) and now my head is full of ideas for the Principal Island. I cannot wait to execute them :)

Sep 1 2018

RT @epyoncf: Artificial Intelligence (n.) - a simple algorithm the programmer wrote that he either forgot how it worked or gave… T.co

Jun 6 2018

New post: Coffemonsters.blogspot.dk and another concept art for game in it: T.co

May 19 2018

New post Coffemonsters.blogspot.dk and with it new art: T.co

May 13 2018

After revealing of more concepts from the original game (https://forum.magicball.net/showthread.php?t=18220) I decided to do re-draw of one o… T.co

Mar 10 2018

Thank you ModDB :) T.co

Oct 23 2017

Tech demo 2 released : Coffemonsters.blogspot.dk I would be more happy about it if I wasn't so tired.

Oct 22 2017


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