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RPG in a Box is a tool for easily creating 3D grid-based, voxel-style RPGs and adventure games—everything you will need for building and sharing your own game, all packaged together in a box, so to speak! This "box" will contain an assortment of editors (centered around a map editor and a voxel editor) that will allow you to make your game the way you want. I will be striving to make the software user-friendly so that no knowledge of programming, computer graphics, or modelling will be required, all while still maintaining as many customizable aspects as possible so that your game can be unique.

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Patch v0.3.0.3-alpha (Engines : RPG in a Box : Forum : Patches : Patch v0.3.0.3-alpha) Locked
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May 24 2016 Anchor

Bug Fixes:

  • The value of the "Shading" property is now properly saved for resources that are updated using the Batch Update tool.

Other Changes:

  • Reduced the resolution of the ambient occlusion shading texture to potentially help with stability issues. Please note that the ambient occlusion shading is still considered experimental at this point and may unfortunately cause the application to crash sporadically.

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