RPG in a Box is a tool for easily creating 3D grid-based, voxel-style RPGs and adventure games—everything you will need for building and sharing your own game, all packaged together in a box, so to speak! This "box" will contain an assortment of editors (centered around a map editor and a voxel editor) that will allow you to make your game the way you want. I will be striving to make the software user-friendly so that no knowledge of programming, computer graphics, or modelling will be required, all while still maintaining as many customizable aspects as possible so that your game can be unique.
September's devlog covers progress on v0.5, including NPC behavior, the pause menu, large characters, and updates to the Demo Game Hub.
The biggest indie gaming stories for the week of August 26 2018.
This update covers some of the development information left over from my previous post, including item stacking and game scripting tests.
July's update covers progress on v0.5, including implementation of some in-game scripting logic and building out the Map Editor further.
Part two of June's update covers progress on v0.5, including the new Dialogue Editor design, console logging, and game localization features.
Part one of June's update covers progress on v0.5, including the Map Editor, Voxel Editor, and Script Editor, as well as an upcoming game for the Demo...
May's update covers progress on v0.5, including the UI Editors (Theme/Main Menu/Credits), Asset Library, and improved debug console.
The latest development update for RPG in a Box covers progress on the new Voxel Editor and information about the new "Door Scripting" tutorial available...
The latest development update for RPG in a Box covers a bit about the upgrade to Godot 3.0 as well as some information on a few minor features that were...
Over the past month I've been putting a lot of focus into a new and improved documentation site for RPG in a Box. Another exciting thing that I have been...
The latest development update for RPG in a Box includes details about dialogue box changes, language selection, and spatial sounds.
The latest development update for RPG in a Box discusses the new UI Theme Editor features for customizing your game's dialogue box appearance.
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