Orx is an open source, portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. It has been created to allow fast creation of games and prototypes. All objects and cameras are created in a 3D space, but only a 2D rendering plugin is currently available (however hooks are provided for those who need to roll out their own 3D rendering).
The Orx community is pleased to announce the 1.13 release. There are a substantial amount of changes in this 13rd main release since 2009.
orx - portable game engine version 1.13 has been released
The Orx community is pleased to announce the 1.12 release. This marks the 12th yearly major release since 1.0 in 2009.
orx - portable game engine version 1.12 has been released
Orx - Portable Game Engine version 1.11 has been released for download or clone the github repo for the latest bleeding edge.
orx - portable game engine version 1.11 has been released.
Teaches a beginner with basic C++ skills how to download the Orx library, set up a project and how to write a 2D UFO game.
how to write a 2d ufo game with the orx portable game engine
"Getting started with Orx" has been published at opensource.com.
"getting started with orx" article at opensource.com
First release candidate for Orx 1.8 is out. Download links and tutorial walkthrough available.
first release candidate for orx 1.8
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