Orx is an open source, portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. It has been created to allow fast creation of games and prototypes. All objects and cameras are created in a 3D space, but only a 2D rendering plugin is currently available (however hooks are provided for those who need to roll out their own 3D rendering).
Hello, Boodies & Boodettes!
Time for a quicker and smaller update 2 months after our big 0.7 version... This version is mostly correcting bugs, optimizing the game with a better framerate for older or less powerful computers and adding a few elements like a new language in the menu and few minor (but nice) graphical updates.
Here is a sum-up list of some of the main changes?
Thx a lot to the players that sent us feedback and bugs they found, even if some are not yet corrected (we don't have all the time the hardware to reproduce them all) we're trying our best to try to remove them asap <3
So as always, don't hesitate to reach us and send us any feedback on our Discord server.
We created a Steam page of the game for more visibility too, so don't hesitate to Wishlist the game there too.
Cheers.
The Orx community is pleased to announce the 1.13 release. There are a substantial amount of changes in this 13rd main release since 2009.
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