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Technologies used:

POSIX Threads

For multi-threading and performance increase

InfinityTK

(proprietary in-house windowing toolkit)

OpenGL 3.2+

No use of deprecated functions!

OpenAL+EFX

Realistically simulated sound-effects

Deferred Renderer

with realistic dynamic lighting (with support for day-night cycle) and
shadowmapping

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InfinityEngine
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InfinitySphere
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