Drag[en]gine Game Engine Release 1.2
This release contains more Bug Fixes and new Features. Get the 1.2 release files from the Download Section. You can install it over the 1.1 release but I would suggest uninstalling the 1.1 first. Keeps the engine directory cleaner.
No matter if Gamer or Developer you need to install the Game Engine first (green box).
If you are a Developer also install the Development Environment (blue box).
Check out the Documentation, Development Wiki and Example Projects (red boxed) for information on how to use the game engine. The pre-build examples (*.delga) you can run straight away without the IGDE.
To develop games using the Drag[en]gine you do not need the game engine source code neither do you have to compile anything! Create a project, run and distribute to *.delga file and you are all set!
You can find the full Changelog of the latest release on this Perma-Link:
Changelog Latest Release
Some of the new Features (besides others) are these.
DragonScript has now support for //EditableImage// allowing games to edit image resources at runtime as well as accessing image pixels directly. //ImageBorderCanvasCreator// supports now attaches allowing to create speech bubbles and more interesting UI designs (Info Wiki). //PanelHud// widget has been added to easily create typical HUDs. And support for //Listener Factories// has been added (video).
Graphics wise the //rim.*// texture properties have been added (video, Info Wiki).
Last but not least //FBX Support// has been added (video) so you can use your FBX files directly as //Model//, //Rig// and //Animation// resource.
Congratz :D