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The Drag[en]gine is a fully customizable game engine and game development environment designed with modularity and extensibility in mind not requiring expensive licenses.

Post news Report RSS Drag[en]gine 1.19 Released

New releases incoming with various improvements and fixes.

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dragengine release 1 19

Drag[en]gine Game Engine 1.19 Release

This release contains various improvements and bug fixes. Picking a few from the list:

  • Game Engine: Added EnableGI and HintGIImportance to components. This allows to prevent individual components affecting GI.
  • DragonScript: Added support to ECBehaviorAnimated (via ECCComposeAnimator) to create an animator playing back a move. This way it is not required to create an animator resource just to play back a simple move.
  • DragonScript: Added RepeatMode.center and RepeatMode.stretchRatio . This makes layouts with centrized icons and images easier.
  • DragonScript: Added ECBehaviorShowElement and HiddenElement. Allows to easily show/hide elements by triggers.
  • DragonScript: Added ECBehaviorActorMoverUnstuck to force actors using ECBehaviorActorMover to recalculate path if they are stuck near walls or in corners due to whatever reason.
  • Conversation Editor: Added support to attach language pack file. This allows adding/editing translation entries simplifying building conversation with translations stored right in language packs.
  • World Editor: Added support to play music. This allows to balance volumes of sound sources against game music in the editor.
  • Language Pack Editor: Added support to load a reference language pack. This make it easy to translate language packs and ensuring all translations are correct.

Translations Improvements


See the full changelog here: Changelog Release 1.19.

To help distribute your games find here also the updated distribution files for Steam and Microsoft App Store.

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JustDaveIsFine
JustDaveIsFine - - 1,545 comments

Heck yeah!

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