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The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating games. The engine is still in its infancy stages of development. It is primarily built to serve the needs of Steel Cyclone Studios' game projects. More updates are coming so stay tuned!!!

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Report RSS Racing Game Early Prototype Build
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Description

This is an old very early work-in-progress video of my racing game prototype that is still in its infancy stages of development. I probably shouldn't be showing this just yet since the city is far from completion. I am still modeling and texturing the rest of the city while planning some fun gameplay. Most of the buildings are low-poly models to serve as placeholders for now. The steering was off some in this video but I'm slowly improving the car's overall handling. I realized the car kept swerving back and forth due to my game controller's left joystick being slightly broken.