• Register

The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating games. The engine is still in its infancy stages of development. It is primarily built to serve the needs of Steel Cyclone Studios' game projects. More updates are coming so stay tuned!!!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Terminal Map Remake Progress Screenshots V2 (view original)
Terminal Map Remake Progress Screenshots V2
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

In the previous screenshots, black spots were all over the models' faces. To remove them, we successfully fixed this by unlocking the normals in Autodesk Maya. Now the textures on the models are also more visible. The entire scene was originally one mesh and the objects are being extracted and separated out. Collision was successfully added to the airplane so players can walk inside. We are experimenting with walking up and down stairs.