The first fully-functional Source engine SMD exporter for Blender. Supports reference, physics and animation, and has an accompanying video tutorial.
wow awesome
Fantastic! Thank you - finally.
This could be a very fantastic resourse for people.
What about an importer? Imports are essential to begin work on models too particularily players
I'm working on one myself at the moment. Got static meshes working, and once I fix a bug with textures I'll make a release.
God know if I'll ever figure out how to do the matrix transforms needed to import skeletons correctly. :/
There's an importer already out at Folk.uio.no - I'll keep working on mine, though. That one has some limitations.
I <3 the maker of this, thank you!
So does this mean you can do rigged models aswell or?
Your comment will be anonymous unless you join the community. Or sign in with your social account:
Modelling
Tool
Tools
wow awesome
Fantastic! Thank you - finally.
This could be a very fantastic resourse for people.
What about an importer? Imports are essential to begin work on models too particularily players
I'm working on one myself at the moment. Got static meshes working, and once I fix a bug with textures I'll make a release.
God know if I'll ever figure out how to do the matrix transforms needed to import skeletons correctly. :/
There's an importer already out at Folk.uio.no - I'll keep working on mine, though. That one has some limitations.
I <3 the maker of this, thank you!
So does this mean you can do rigged models aswell or?