Small indie game studio located in Leiria, Portugal Team Members: Pedro Marques - Game Designer and Project Manager Ana Pires - Game Artist Tiago Lopes - Game Programmer Powered by IPLeiria Politécnico de Leiria | ESTG - Escola Superior de Tecnologia e Gestão
In this UpRising DevLog we will talk about the game logo.
uprising - devlog #5
In this DevLog we will talk about the enemy AI and a little about the game design decisions behind the game.
uprising - devlog #4
In this DevLog we will talk about the game's environment and its general aesthetics.
uprising - devlog #3
In this DevLog we will announce our new project, talk a little about the game's narrative and show our vision about the game's art.
uprising - devlog#1
In this post we will talk about: The game's vertical slice.
pilgrim's path - devlog #13
In this post we will talk about: The Main Character.
pilgrim's path - devlog #11
In this post we will talk about: Menus Screens; UI/UX Prototype.
pilgrim's path - devlog #10
In this post we will talk about: Sound Design Team for Pilgrim's Path
pilgrim's path - devlog #8
In this post we will talk about: Project status; Disclosure of some sounds for the game.
pilgrim's path - devlog #7
In this post we will talk about: Art Studies; Concept Art.
pilgrim's path - devlog #6
In this post we will talk about: Game loops; In-Game art mockups; Pilgrim's Path logo.
pilgrim's path - devlog #5
In this post we will talk about: Game environment and moodboards; Game mechanics.
pilgrim's path - devlog #4
In this post we will talk about: Narrative for the game; Character's moodboard; Mockup image; Logo studies.
pilgrim's path - devlog #3
In this post we will talk about: Spec-sheet; Spoil some art studies.
pilgrim's path - devlog #2
In this post we will talk about: Project announcement; Pitch in ten words; Themes; Features; Spoil some moodboards.
pilgrim's path - devlog #1
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