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SmokingWOLF (SilverSecond) is the Developer and Creator of the WOLF RPG Editor, which is a free WYSIWYG(What You See Is What You Get) RPG Maker software.
They've had silversecond.net up and running since 12/24/1998, and they have been providing gamers and game creators with their WOLF RPG Editor as well as other assets for people in Japan.

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WOLF RPG Editor

WOLF RPG Editor

GPL licence

WOLF RPG Editor is a game construction tool that can create complex role playing games. It is often regarded as being aimed at advanced users, so keep...

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aChallenger
aChallenger

I am a huge fan of this engine, it's amazing. I was a bit curious about some things though.
1. What language was used to create it?
2. What are the chances of the engines source code being released?
If question 2 is not happening, I understand. Either way feel free to answer or not. I just came to say thank you.

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Widderune Creator
Widderune

Hello and sorry for the late message, I tend to forget about looking at this page.
The original language for the Editor was Japanese. If you meant coding language (e.g. C#, Lua, etc.), I do not know what coding was used.
You can contact the developer on Twitter: Twitter.com
But keep in mind they will reply in Japanese (you will need Google Translate, unless you understand Japanese) and they live in Japan, so there might be a time difference depending on location.
They should be able to answer your questions on coding language and if there is or will be a source code release.
They should answer you within a 24 hour period.
I hope this helps you.

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archie11
archie11

good work, but very stupid question every time i see japanese and throw it to google translate i get nothing but machine code it may look japanese
but its not i cant get wolf trans to work like 20 times and zilch but definitly not wysiwyg on the editor

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Widderune Creator
Widderune

The Debug messages tell you where you need to go and what you need to change, I don't see how that would look like "machine code".
And it is a WYSIWYG because you get to visually see what you are doing, and you can compile and test your game without leaving the program.

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Latest tweets from @wo_lf

スモーキングウルフです、隔週の開発日誌を更新! 今回は「片道勇者ノベライズ裏資料動画」の「第2回」をアップしました、というお話! ◆https://smokingwolf.blog.fc2.com/blog-entry-694.html 動画と、「ネムリ×傭兵パンティ/ヴィクター王/デ… T.co

6hours ago

新作動画、ニコニコ動画にもアップしておきました! こっちはいっぱい付くコメントがとてもうれしいです! ありがとうございます! 片道勇者ノベライズ裏資料 第2回(ネムリ × パンティ/ヴィクター王/デュークガルツ)… T.co

8hours ago

【動画】 『片道勇者ノベライズ裏資料動画2』をYoutubeにアップしました! 今回は「ネムリ×傭兵パンティ」「ネムリ×ヴィクター王」「ネムリ×黒騎士デュークガルツ」の三本立てでーす! Youtu.be

12hours ago

片道勇者ノベライズ裏資料 第1回(ネムリ×フリーダ 仲間同士の会話見本集) Nico.ms

Feb 21 2020

うおおおこれはノベライズの力作ご感想をありがとうございます! 私が監修として初稿を読ませていただいたときに感じたことが割とそのまま述べられていてうれしいです。 【ゲームリプレイ小説として、或いはそれを越えた存在としての小説版『片… T.co

Feb 21 2020

RT @finalbeta: [感想メモ]ゲームリプレイ小説として、或いはそれを越えた存在としての小説版『片道勇者』 | RPG-Fan! Rpg-fan.jp 原作ゲームのファン的に満足度の高い内容で、かつ純粋にファンタジー小説としても良質な作品でした。

Feb 21 2020

正直なところ、自由な道を歩くなら、考え得る最大の逆風が吹いても生き残れるくらいじゃないとどこかで力尽きるのが見えているので、早い内に大きな試練がやってくること自体は上等なんですよ。 一番厳しいランダムイベントに耐えられればそのローグライクゲームはクリアできる! がんばろう。

Feb 19 2020

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