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We are simulogics, a small independent game studio located in Germany. We craft simulation games for experts.

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Early Access Launch Week - Development Log #273

Early Access Launch Week - Development Log #273

Prosperous Universe

Welcome to Early Access! A new universe is here and you can now log into APEX and start your brand-new spacefaring adventure!

Planes, Prizes, and Population Projects - Development Log #240

Planes, Prizes, and Population Projects - Development Log #240

Prosperous Universe

It’s a big news week for PrUn as Michi discusses Population Infrastructure Projects, Fabian talks first details on ship building (!!!) and Nick announces...

Mental Image – development log #218

Mental Image – development log #218

Prosperous Universe

This week, the team has worked on various tasks such as managing job applications, making a mental image of the game’s systems, and preparing an upcoming...

Good News, Everyone – development log #214

Good News, Everyone – development log #214

Prosperous Universe

The end of the year brought some long awaited good news: our funding application has been accepted! With the holidays coming up next week this has been...

Development Log #200

Development Log #200

Prosperous Universe

This issue of our development log doesn’t require a title: The number is enough to convey what it will be about. Julian is still on vacation today...

Prosperous Universe is Now Free to Play!

Prosperous Universe is Now Free to Play!

Prosperous Universe

Nine months after its initial publication, our browser-based sci-fi MMO Prosperous Universe is tearing down its paywall and letting everyone in for free...

Communication Filter – development log #192

Communication Filter – development log #192

Prosperous Universe

It seems this is a solo devlog this week! With the upcoming free-to-play release drawing closer I want to show you some of the features that have not...

Locality Update! – development log #188

Locality Update! – development log #188

Prosperous Universe

Next week will be big for Prosperous Universe and its players: Locality, the biggest update since launch, will go live on Thursday! Plus, both Asteroid...

Breaching Contracts – development log #187

Breaching Contracts – development log #187

Prosperous Universe

This week, we have made a major push towards the incoming Locality update, designing and implementing the options a player has for breaching a Local Market...

Towards Convergence – development log #178 & Awarding contracts – development log #179

Towards Convergence – development log #178 & Awarding contracts – development log #179

Prosperous Universe

Michi made a lot of progress on the upcoming Local Markets feature which in turn relies heavily on the Player Ratings feature. Martin was supposed to...

Heads up – development log #177

Heads up – development log #177

Prosperous Universe

At the beginning of this week, Julian finally released the Honest Trailer to the world. In the meantime, Martin has finished an important back-end adjustment...

The Numbers Game – development log #174

The Numbers Game – development log #174

Prosperous Universe

In today’s devlog, you can read up on what’s happened in one of the most eventful weeks Prosperous Universe has ever had and, for the first time ever...

A New World Awaits

A New World Awaits

Prosperous Universe

Get ready for a massively upgraded Prosperous Universe! A brand new world has been started this morning, and you are cordially invited to see for yourself...

Space Revelations – development log #171

Space Revelations – development log #171

Prosperous Universe

The main event of this week has clearly been the live stream on Tuesday. A whole lot of changes and updates were announced, which will take effect after...

The first big bang – development log #162

The first big bang – development log #162

Prosperous Universe

As the first small patches are being rolled out, some underlying issues have surfaced. Nonetheless, the first few hundred players seem to be enjoying...

Prosperous Universe First Access is here!

Prosperous Universe First Access is here!

Prosperous Universe

After three years of development, Prosperous Universe has finally opened its doors to the public this week. Like many before us, we have opted for an...

First Access this Thursday! - development log #160

First Access this Thursday! - development log #160

Prosperous Universe

The time has come: First Access will launch on December 13th! It will be the day that Prosperous Universe becomes acessible to everybody. The current...

Corporate projects - development log #153

Corporate projects - development log #153

Prosperous Universe

While Martin is still wrapped up in moving to another city, Michi has been making major progress on the “corporate projects” feature, and Julian wrapped...

Tackling the backlog - development log #151

Tackling the backlog - development log #151

Prosperous Universe

Things have picked up the pace this week! Julian got his hands on a new build of the game, which he promptly showed to the public over the weekend. Martin...

A CoGC in the machine - development log #148

A CoGC in the machine - development log #148

Prosperous Universe

While Michi has been weaving the effects of the Chamber of Global Commerce into existing features, Martin is still finishing up the account management...

Economic stimuli – development log #144

Economic stimuli – development log #144

Prosperous Universe

The new Prosperous Universe homepage is finally live! Michi gives a deeper insight into the Chamber of Global Commerce, Martin continues our “new office”...

Neighborly business – Development Log #137

Neighborly business – Development Log #137

Prosperous Universe

During Martin's last week of parental leave, Michi diversified the possibilities for player interactions, Julian engaged with the community via Skype...

Distress beacon detected! – Development Log #131

Distress beacon detected! – Development Log #131

Prosperous Universe

Michi can finally show the fruit of his labor on the advanced Flight Control, Martin has been busy creating tools for helping stranded players, and Julian...

Quo Vadis mini-documentary – Development Log #128 special

Quo Vadis mini-documentary – Development Log #128 special

Prosperous Universe

Today, we have special treat for you: a video devlog! We cut together a three-minute documentary about our trip to Berlin and the Indie Game Expo at Quo...

This Week In Indie Games: April 20 2018

This Week In Indie Games: April 20 2018

Feature

The biggest indie gaming stories for the week of April 20 2018.

Extended space flight – Development Log #126

Extended space flight – Development Log #126

Prosperous Universe

This week, you can catch a first glance at what exactly the Corporations will be. In similarly exciting news, Michi has been fleshing out the flight system...

Slow burn – Development Log #125

Slow burn – Development Log #125

Prosperous Universe

With Easter getting in the way of work, it’s been a short week for the team. Martin spent his time working for AirlineSim, so he’ll be taking a timeout...

Corporate design – Development Log #124

Corporate design – Development Log #124

Prosperous Universe

With Michi still locked in the engine room, Julian was able to confirm some exhibition events, and Martin finally started working on a whole new feature...

Team meeting time! – Development Log #123

Team meeting time! – Development Log #123

Prosperous Universe

In a rare case of sociability, the simulogics team left their respective caves to get together IRL this weekend. Michi has an upcoming overhaul of the...

New game tutorial & custom notifications – Development Log #122

New game tutorial & custom notifications – Development Log #122

Prosperous Universe

While Julian took a breather this week, Martin has implemented customization options for notifications and Michi took care of some backend stuff to pave...