Glare
PlatformerGlare is a side-scrolling action platformer coming this fall from Phobic Studios to Windows, Mac and Linux. As the Shiner, you will use your Glare ability...
Founded as “Team Phobic” in December 2007, Phobic Studios consisted of four longtime friends with a passion for video games and a steadfast drive to make their own. Electropy was the first game created by the company and was released for Mac OS and Windows.
When the iPhone app store was launched in mid 2008, Phobic Studios released one of the first tower defense games available on the iPhone at the time, iTurretDefense. iTD provided the foundation for the company to work on future iOS projects. A simple 2D platformer in the vein of Mario and Sonic, “Bounce On”, took about a month and a half to create and was met with praise and popularity. Four additional updates, containing over seventy additional levels, were added over the following months. “Bounce On” became Phobic Studio’s most popular game, with over ten million downloads to date.
Over the next two years, the company grew and released more iOS games, including Tunnel Shoot, Bounce On 2, and GravBot, which was featured by Apple as “iPhone Game of the Week”. In 2011, Phobic Studios began collaborating with Backflip Studios on the development of DragonVale. DragonVale quickly became one of the top iOS games in the market and received critical acclaim for its polish and gameplay.
Phobic Studios operates as a small team that takes pride in each individual’s abilities. Phobic Studios’ goal is to produce games that the team members would want to play themselves. They promise to deliver nothing less. As for now, Phobic Studios has barely scratched the surface of their enormous potential, and looks forward to developing on as many platforms as possible to bring fun games to a worldwide audience.
Glare is a side-scrolling action platformer coming this fall from Phobic Studios to Windows, Mac and Linux. As the Shiner, you will use your Glare ability...
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