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Leadwerks Software was founded in 2006 to build powerful game development tools that are easy to use. The company launched Leadwerks 3, their first multiplatform product, in April at the GDC 2013 expo. Last summer, the company conducted a successful Kickstarter campaign to being Leadwerks to the Linux operating system, reaching over 200% of their goal in just six weeks. A concurrent Greenlight campaign for Steam was also successful, making Leadwerks the first 3D game engine approved for distribution on Steam.

At the core of our philosophy is the belief that capable game development tools can still be intuitive and fun to use. Those values have driven us to innovate design that is both remarkable and sensible. We're proud to provide the software products we offer, and hope you love using them as much as we do.

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Leadwerks Game Engine

Leadwerks Game Engine

Commercial licence

Leadwerks Game Engine is the easiest way to build 3D games. With a rapid development pipeline, support for Lua and C++ programming, and plenty of learning...

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Mycekralid
Mycekralid

Awesome, what a great engine :)

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Latest tweets from @leadwerks

Umbra sucks! Why would you bake occlusion data when the whole thing can be performed in real-time cheaply on the GP… T.co

Jul 16 2018

Umbra Sucks. Check out our Easy No-Bake Occlusion Culling Leadwerks.com

Jul 16 2018

New occlusion culling system seems to have increased performance in my test map by an additional 29%. #gamedev #indiedev #vr

Jul 16 2018

Download and play "Constanta" for free now: Leadwerks.com #gamedev #indiedev T.co

Jul 15 2018

Accidental Masterpieces Leadwerks.com T.co

Jul 14 2018

Map Viewer available to subscribers Leadwerks.com

Jul 12 2018

View Your Sales in Leadwerks Marketplace Leadwerks.com

Jul 11 2018

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Leadwerks Software
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