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Leadwerks Software was founded in 2006 to build powerful game development tools that are easy to use. The company launched Leadwerks 3, their first multiplatform product, in April at the GDC 2013 expo. Last summer, the company conducted a successful Kickstarter campaign to being Leadwerks to the Linux operating system, reaching over 200% of their goal in just six weeks. A concurrent Greenlight campaign for Steam was also successful, making Leadwerks the first 3D game engine approved for distribution on Steam.

At the core of our philosophy is the belief that capable game development tools can still be intuitive and fun to use. Those values have driven us to innovate design that is both remarkable and sensible. We're proud to provide the software products we offer, and hope you love using them as much as we do.

Add engine Engines
Leadwerks Game Engine

Leadwerks Game Engine

Commercial licence

Leadwerks Game Engine is the easiest way to build 3D games. With a rapid development pipeline, support for Lua and C++ programming, and plenty of learning...

Ultra App Kit

Ultra App Kit

Commercial licence

Built to power a new generation of game development tools, Ultra App Kit provides an easy-to-use C++ programming SDK for creating desktop GUI applications...

Comments
Mycekralid
Mycekralid

Awesome, what a great engine :)

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Twitter

Latest tweets from @leadwerks

Space atmosphere add-on for Ultra Engine by Klepto: Youtube.com #gamedev #indiedev #vulkanapi

Sep 23 2022

Atmospheric scattering by Klepto: Youtube.com #gamedev #indiedev #vulkanapi

Sep 21 2022

Multiplayer horror game made with Leadwerks: Store.steampowered.com #gamedev #indiedev

Sep 16 2022

Let's play Disinfection: Youtube.com #gamedev #indiedev

Sep 16 2022

PBR rendering is only as good as the scene lighting info you have. Voxel ray tracing prevents light from penetratin… T.co

Sep 14 2022

AI-generated game textures and concept art: Ultraengine.com #gamedev #indiedev T.co

Sep 9 2022

Exporting a glTF model from 3ds Max: Ultraengine.com #gamedev #indiedev @thekhronosgroup

Aug 27 2022

Screen-space reflections combined with voxel ray tracing: Youtube.com #gamedev #indiedev #vulkanapi

Jul 23 2022

This shot shows how voxel ray tracing fills in the missing information that screen-space reflections can't detect.… T.co

Jul 21 2022

Screen-space reflection with per-pixel material roughness #vulkanapi #gamedev #indiedev T.co

Jul 14 2022