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Heathen Engineering is an independent group of engineers, artists and writers focused and dedicated to the creation of fun, unique, quality indie games for the PC, Mac and Linux platforms. Spawned from the group’s initial title (working title) Project Fury the team aims for an open and collaborative development process of games and tools from gamers for gamers. Heathen supports and leverages indie and open source tools including Unity 3D, GarageGames various engines, GIMP, Blender and more. Its projects include tools, mods and full standalone titles made available through common hubs or as contributions to the root technologies communities. With a presence available on Steam, Nexus, Google+, Facebook and of course the IndieDB collection of sites; finding, contributing, promoting or trolling  Heathen work is just a click away.

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Description

Early preview of Heathen's Shader Essentials asset for Unity 3D Pro.

This resource will include various common request shaders as well as some unique variations of tried and true shaders we have come to know and love.

We are taking requests for shaders to be added to the collection at current we have or are working on

- Wireframe (various methods)
- Occluded render (various methods)
- Transparent reflective (for simple-ish glass effects)
- Simple realtime reflection solution (will require Pro)
- Tri-Planar (various versions)

Let us know what you think over on Unity WIP (http://forum.unity3d.com/threads/229078-Heathen-Shader-Essentials?p=1524285#post1524285)