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Heathen Engineering is an independent group of engineers, artists and writers focused and dedicated to the creation of fun, unique, quality indie games for the PC, Mac and Linux platforms. Spawned from the group’s initial title (working title) Project Fury the team aims for an open and collaborative development process of games and tools from gamers for gamers. Heathen supports and leverages indie and open source tools including Unity 3D, GarageGames various engines, GIMP, Blender and more. Its projects include tools, mods and full standalone titles made available through common hubs or as contributions to the root technologies communities. With a presence available on Steam, Nexus, Google+, Facebook and of course the IndieDB collection of sites; finding, contributing, promoting or trolling  Heathen work is just a click away.

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Add media Report RSS Heathen's Occluded Render Essentials
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Description

Heathen Engineering's Occluded Render Shader Essentials allows objects to be seen through walls and other objects without the need of an image effect i.e. does work with Unity 3D Indie.

The resource includes 10 shaders in 3 different styles:

- Basic: Simple render of a color over the occluded areas
- Wireframe: For use with DirectX only; this renders your mesh wireframe over the occluded areas.
- Rim: Renders a rim light effect over the occluded areas.

Rim light includes Diffuse, Bumped, Specular and Parallax variations.