Agent of Fate
Role PlayingYou are an agent of fate. It is your responsibility to solve all of the world's problems.
It all started as a way to pass the winter days in the middle-of-nowhere Japan. The snow had built up, making travel difficult. Trains were delayed and riding a bicycle was a fools task. Before boredom could set in, an idea had been formed. "What if we made a game?" a little voice said. Strangely, no other voices shouted it down. "That's a pretty good idea." Said one. "Yeah...I wish I thought of that." Said another. And so it was to be and The Game Brewery was created.
A lone man, with no experience within the industry, struggling away to create a game. Through many struggles, abandonments, and drunken attempts at development, the abomination known as Final Warrior Quest limped to existence. Flawed yet something to be proud of. Final Warrior Quest marked the beginning. With determination and blindingly dumb luck, a game can be made.
From here that lone man, henceforth known as Cory McQuhae, joined forces with Lunar Blast Interactive. Originally hired as a dialogue writer, Cory struck up a friendship with Lunar Blast's leader Schalk van der Merwe. They formed another idea. A dangerously fun idea. "What if we made a different game? A unique game?!" One said to the other. "That's brilliant!" They shouted as if some great force compelled them. At that glorious moment, when the birds seemed to sing, the wind through the trees whispered "Yeeessss", and that annoying monkey wouldn't get off my damn roof, The Game Brewery became a part of Lunar Blast Interactive.
Now, in the present time, The Game Brewery has merged with Lunar Blast Interactive in the same way that a male anglerfish becomes one with the female anglerfish. Important and filled with semen but dependent upon the large female for nourishment and protection. The Game Brewery is proud to be a large set of video game developing balls for Lunar Blast Interactive.
You are an agent of fate. It is your responsibility to solve all of the world's problems.
Ted wakes up from his drunken stupor in a land he is not familiar with. Suffice to say, he is not happy about this turn of events. Charged with saving...
An adventure game about being unable to communicate with those around you; set in Edo period Japan and uses a ukiyo-e art style.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Magic Storm is a group of two indipendent hobby game developers. Eric Behme (Coding and a bit of everything else) and Oliver Müller (Grafix and Musix...
Welcome to BroadSword Studios based out of Philadelphia, PA but home to many residents of other states as well. BroadSword Studios is dedicated to the...
A developer of first person shooter mods including Unreal DirectX11 Renderer for UT, UG , Rune and DX.
Proscenium is a collective of dedicated developers and artists with a passion for new gaming technology and virtual reality.
SUNNY SIDE UP is a two person indie dev team based in Busan, South Korea. We focus on pixel games. Currently we are developing 'Witch's Nightmare'.
as Joan responded I am blown away that a mother can get paid $5416 in four weeks on the computer . take a look at the site here ...WWW.swipecoins.COM