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Digital Opus is a tiny studio consisting of ... myself, Ian Deane. I (Designer, Programmer, Artist, Marketing Director, Janitor, Coffee Maker) am a solo game developer driven by a burning desire to craft rich and compelling interactive experiences. I prefer to think of himself as an interactive artist rather than a game developer. My latest project is EVA Infinity, a game about a marooned astronaut adrift in space with a tether as his only means of navigation.

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EVA Infinity

EVA Infinity

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A puzzle/action game with a unique momentum-based navigation mechanic. Adrift in space. No ship, no jetpack. Only minutes of air remain. Tether to space...

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RT @grapefrukt: quaternions are hard, ok? T.co

10hours ago

Testing the physically simulated walking system with a much larger heavier powered ragdoll. #gamedev T.co

Jan 26 2023

Getting some groove! T.co

Jan 11 2023

Rewrote the IK functions so they generate angular velocity for each limb as well as rotation. This angular velocity… T.co

Jan 5 2023