• Register

Digital Opus is a tiny studio consisting of ... myself, Ian Deane. I (Designer, Programmer, Artist, Marketing Director, Janitor, Coffee Maker) am a solo game developer driven by a burning desire to craft rich and compelling interactive experiences. I prefer to think of himself as an interactive artist rather than a game developer. My latest project is EVA Infinity, a game about a marooned astronaut adrift in space with a tether as his only means of navigation.

Add game Games
EVA Infinity

EVA Infinity

Party

A puzzle/action game with a unique momentum-based navigation mechanic. Adrift in space. No ship, no jetpack. Only minutes of air remain. Tether to space...

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
Ctrl Alt Ninja

Ctrl Alt Ninja

No members Developer & Publisher

A developer and publisher of party based RPGs including Druidstone: The Secret of the Menhir Forest.

SoarGames

SoarGames

1 member Developer & Publisher

A developer and publisher of role playing games including Furia Ninja-Naruto RPG online juego.

High Cal Games

High Cal Games

1 member Developer & Publisher

We're a passionate indie game development studio dedicated to crafting high caliber games!

Radian Simulations

Radian Simulations

No members Developer & Publisher

A developer and publisher of realistic sim games including Gunner, HEAT, PC.

Origin8 Technologies Ltd

Origin8 Technologies Ltd

1 member Developer & Publisher

An independent development studio with a wealth of experience creating games for iOS, Android, PC & Mac.

01 Games

01 Games

1 member Developer & Publisher

A developer and publisher of platformer games including Two Souls.

X

Latest posts from @digitalopus

RT @grapefrukt: quaternions are hard, ok? T.co

Jan 27 2023

Testing the physically simulated walking system with a much larger heavier powered ragdoll. #gamedev T.co

Jan 26 2023

Getting some groove! T.co

Jan 11 2023

Rewrote the IK functions so they generate angular velocity for each limb as well as rotation. This angular velocity… T.co

Jan 5 2023